119
main.go
119
main.go
@@ -7,85 +7,76 @@ import (
|
||||
|
||||
"gb-player/gb"
|
||||
|
||||
"github.com/veandco/go-sdl2/sdl"
|
||||
"github.com/AllenDang/cimgui-go/backend"
|
||||
"github.com/AllenDang/cimgui-go/backend/sdlbackend"
|
||||
"github.com/AllenDang/cimgui-go/imgui"
|
||||
)
|
||||
|
||||
var currentBackend backend.Backend[sdlbackend.SDLWindowFlags]
|
||||
|
||||
func init() {
|
||||
runtime.LockOSThread()
|
||||
}
|
||||
|
||||
func showDebugWindow() {
|
||||
imgui.Text(fmt.Sprintf("Framerate: %.1f FPS", imgui.CurrentIO().Framerate()))
|
||||
}
|
||||
|
||||
func showROMWindow(cartridge *gb.Cartridge) {
|
||||
imgui.Begin("ROM")
|
||||
|
||||
imgui.Text(fmt.Sprintf("Title: %s", cartridge.Title))
|
||||
imgui.Text(fmt.Sprintf("Mapper: %s", cartridge.Mapper))
|
||||
imgui.Text(fmt.Sprintf("Licensee: %s", cartridge.Licensee))
|
||||
if cartridge.SGBSupport {
|
||||
imgui.Text("Super Game Boy support?: Yes")
|
||||
} else {
|
||||
imgui.Text("Super Game Boy support?: No")
|
||||
}
|
||||
imgui.Text(fmt.Sprintf("ROM size: %d bytes", cartridge.ROMSize))
|
||||
imgui.Text(fmt.Sprintf("RAM size: %s", cartridge.RAMSize))
|
||||
imgui.Text(fmt.Sprintf("Publication: %s", cartridge.Destination))
|
||||
imgui.Text(fmt.Sprintf("ROM version: %d", cartridge.Version))
|
||||
|
||||
imgui.End()
|
||||
}
|
||||
|
||||
func showCPUWindow(cpu *gb.Cpu) {
|
||||
imgui.Begin("CPU")
|
||||
|
||||
imgui.Text(fmt.Sprintf("PC: %d", cpu.PC))
|
||||
|
||||
imgui.End()
|
||||
}
|
||||
|
||||
func main() {
|
||||
cartridge := gb.Insert("rom.gb")
|
||||
fmt.Println("Title:", cartridge.Title)
|
||||
fmt.Println("Mapper:", cartridge.Mapper)
|
||||
fmt.Println("Licensee:", cartridge.Licensee)
|
||||
fmt.Println("Super Game Boy support?", cartridge.SGBSupport)
|
||||
fmt.Println("ROM size:", cartridge.ROMSize, "bytes")
|
||||
fmt.Println("RAM size:", cartridge.RAMSize)
|
||||
fmt.Println("Publication destination:", cartridge.Destination)
|
||||
fmt.Println("ROM version:", cartridge.Version)
|
||||
fmt.Println()
|
||||
|
||||
cpu := gb.Reset()
|
||||
fmt.Println("Program counter:", cpu.PC)
|
||||
gb.Tick(&cpu)
|
||||
fmt.Println("Program counter:", cpu.PC)
|
||||
|
||||
if err := sdl.Init(sdl.INIT_EVERYTHING); err != nil {
|
||||
currentBackend, err := backend.CreateBackend(sdlbackend.NewSDLBackend())
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer sdl.Quit()
|
||||
|
||||
window, err := sdl.CreateWindow(
|
||||
"GB Player",
|
||||
sdl.WINDOWPOS_UNDEFINED,
|
||||
sdl.WINDOWPOS_UNDEFINED,
|
||||
800, 600,
|
||||
sdl.WINDOW_SHOWN)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer window.Destroy()
|
||||
currentBackend.SetBgColor(imgui.NewVec4(0.45, 0.55, 0.6, 1.0))
|
||||
|
||||
renderer, err := sdl.CreateRenderer(window, -1, 0)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer renderer.Destroy()
|
||||
currentBackend.CreateWindow("GB Player", 1200, 900)
|
||||
|
||||
renderer.RenderSetVSync(true)
|
||||
renderer.SetDrawColor(0x63, 0x94, 0xED, 0xff)
|
||||
currentBackend.SetDropCallback(func(p []string) {
|
||||
fmt.Printf("drop triggered: %v", p)
|
||||
})
|
||||
|
||||
var frameCount uint32 = 0
|
||||
var startTicks = sdl.GetTicks()
|
||||
currentBackend.SetCloseCallback(func() {
|
||||
fmt.Println("window is closing")
|
||||
})
|
||||
|
||||
running := true
|
||||
for running {
|
||||
// frameStartTime := sdl.GetTicks()
|
||||
cartridge := gb.Insert("rom.gb")
|
||||
cpu := gb.Reset()
|
||||
|
||||
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
|
||||
switch event.(type) {
|
||||
case *sdl.QuitEvent:
|
||||
println("Quit")
|
||||
running = false
|
||||
break
|
||||
}
|
||||
}
|
||||
currentBackend.Run(func() {
|
||||
imgui.ClearSizeCallbackPool()
|
||||
|
||||
renderer.Clear()
|
||||
renderer.Present()
|
||||
gb.Tick(&cpu)
|
||||
|
||||
// Calculate framerate
|
||||
frameCount++
|
||||
currentTicks := sdl.GetTicks()
|
||||
elapsed := currentTicks - startTicks
|
||||
if elapsed >= 1000 {
|
||||
fps := float32(frameCount) / (float32(elapsed) / 1000.0)
|
||||
fmt.Printf("FPS: %.2f\n", fps)
|
||||
|
||||
// Reset counters
|
||||
frameCount = 0
|
||||
startTicks = currentTicks
|
||||
}
|
||||
}
|
||||
showDebugWindow()
|
||||
showROMWindow(&cartridge)
|
||||
showCPUWindow(&cpu)
|
||||
})
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user