Implement Frames

This commit is contained in:
2026-05-20 11:17:17 +02:00
parent 64f902ba9d
commit 626c98ba94
3 changed files with 48 additions and 32 deletions

35
frame.go Normal file
View File

@@ -0,0 +1,35 @@
package agwpe
import (
"encoding/binary"
)
type FrameHeader struct {
Port byte
Reserved0 [3]byte
DataKind byte
Reserved1 byte
PID byte
Reserved2 byte
CallFrom [10]byte
CallTo [10]byte
DataLen uint32
User [4]byte
}
func (f *FrameHeader) Serialize() []byte {
buf := make([]byte, 36)
buf[0] = f.Port
// Ignore reserved bytes 1 to 3
buf[4] = f.DataKind
// Ignore reserved byte 5
buf[6] = f.PID
// Ignore reserved byte 7
copy(buf[8:18], f.CallFrom[:])
copy(buf[18:28], f.CallTo[:])
binary.LittleEndian.PutUint32(buf[28:32], f.DataLen)
copy(buf[32:36], f.User[:])
return buf
}