(internal) Skins have their own GUI color indices : avoids sharing/restoring MC_ colors

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1121 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2009-10-31 15:46:07 +00:00
parent 1a2ac678e0
commit 036d8008cb
6 changed files with 105 additions and 95 deletions

79
init.c
View File

@@ -123,11 +123,11 @@ byte GUI_seek_right(SDL_Surface *gui, int *start_x, int start_y, byte neutral_co
return 1;
}
byte Read_GUI_block(SDL_Surface *gui, int start_x, int start_y, void *dest, int width, int height, char * section, int type)
byte Read_GUI_block(T_Gui_skin *gfx, SDL_Surface *gui, int start_x, int start_y, void *dest, int width, int height, char * section, int type)
{
// type: 0 = normal GUI element, only 4 colors allowed
// type: 1 = mouse cursor, 4 colors allowed + transparent
// type: 2 = brush icon or sieve pattern (only MC_White and MC_Trans)
// type: 2 = brush icon or sieve pattern (only gui->Color_white and gui->Color_trans)
// type: 3 = raw bitmap (splash screen)
byte * dest_ptr=dest;
@@ -147,28 +147,28 @@ byte Read_GUI_block(SDL_Surface *gui, int start_x, int start_y, void *dest, int
for (x=start_x; x<start_x+width; x++)
{
color=Get_SDL_pixel_8(gui,x,y);
if (type==0 && (color != MC_Black && color != MC_Dark && color != MC_Light && color != MC_White))
if (type==0 && (color != gfx->Color_black && color != gfx->Color_dark && color != gfx->Color_light && color != gfx->Color_white))
{
sprintf(Gui_loading_error_message, "Error in skin file: Was looking at %d,%d for a %d*%d object (%s) but at %d,%d a pixel was found with color %d which isn't one of the GUI colors (which were detected as %d,%d,%d,%d.\n",
start_x, start_y, height, width, section, x, y, color, MC_Black, MC_Dark, MC_Light, MC_White);
start_x, start_y, height, width, section, x, y, color, gfx->Color_black, gfx->Color_dark, gfx->Color_light, gfx->Color_white);
return 1;
}
if (type==1 && (color != MC_Black && color != MC_Dark && color != MC_Light && color != MC_White && color != MC_Trans))
if (type==1 && (color != gfx->Color_black && color != gfx->Color_dark && color != gfx->Color_light && color != gfx->Color_white && color != gfx->Color_trans))
{
sprintf(Gui_loading_error_message, "Error in skin file: Was looking at %d,%d for a %d*%d object (%s) but at %d,%d a pixel was found with color %d which isn't one of the mouse colors (which were detected as %d,%d,%d,%d,%d.\n",
start_x, start_y, height, width, section, x, y, color, MC_Black, MC_Dark, MC_Light, MC_White, MC_Trans);
start_x, start_y, height, width, section, x, y, color, gfx->Color_black, gfx->Color_dark, gfx->Color_light, gfx->Color_white, gfx->Color_trans);
return 1;
}
if (type==2)
{
if (color != MC_White && color != MC_Trans)
if (color != gfx->Color_white && color != gfx->Color_trans)
{
sprintf(Gui_loading_error_message, "Error in skin file: Was looking at %d,%d for a %d*%d object (%s) but at %d,%d a pixel was found with color %d which isn't one of the brush colors (which were detected as %d on %d.\n",
start_x, start_y, height, width, section, x, y, color, MC_White, MC_Trans);
start_x, start_y, height, width, section, x, y, color, gfx->Color_white, gfx->Color_trans);
return 1;
}
// Conversion en 0/1 pour les brosses monochromes internes
color = (color != MC_Trans);
color = (color != gfx->Color_trans);
}
*dest_ptr=color;
dest_ptr++;
@@ -177,12 +177,12 @@ byte Read_GUI_block(SDL_Surface *gui, int start_x, int start_y, void *dest, int
return 0;
}
byte Read_GUI_pattern(SDL_Surface *gui, int start_x, int start_y, word *dest, char * section)
byte Read_GUI_pattern(T_Gui_skin *gfx, SDL_Surface *gui, int start_x, int start_y, word *dest, char * section)
{
byte buffer[256];
int x,y;
if (Read_GUI_block(gui, start_x, start_y, buffer, 16, 16, section, 2))
if (Read_GUI_block(gfx, gui, start_x, start_y, buffer, 16, 16, section, 2))
return 1;
for (y=0; y<16; y++)
@@ -209,7 +209,7 @@ void Center_GUI_cursor(T_Gui_skin *gfx, byte *cursor_buffer, int cursor_number)
{
for (y=0;y<29;y++)
{
if (cursor_buffer[y*29+start_x]!=MC_Trans)
if (cursor_buffer[y*29+start_x]!=gfx->Color_trans)
{
found=1;
break;
@@ -224,7 +224,7 @@ void Center_GUI_cursor(T_Gui_skin *gfx, byte *cursor_buffer, int cursor_number)
{
for (x=0;x<29;x++)
{
if (cursor_buffer[start_y*29+x]!=MC_Trans)
if (cursor_buffer[start_y*29+x]!=gfx->Color_trans)
{
found=1;
break;
@@ -271,8 +271,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
Get_SDL_Palette(SDLPal, gfx->Default_palette);
// Carré "noir"
MC_Black = Get_SDL_pixel_8(gui,cursor_x,cursor_y);
Fav_menu_colors[0] = gfx->Default_palette[MC_Black];
gfx->Color_black = Get_SDL_pixel_8(gui,cursor_x,cursor_y);
do
{
if (++cursor_x>=gui->w)
@@ -281,10 +280,9 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
return 1;
}
color=Get_SDL_pixel_8(gui,cursor_x,cursor_y);
} while(color==MC_Black);
} while(color==gfx->Color_black);
// Carré "foncé"
MC_Dark=color;
Fav_menu_colors[1] = gfx->Default_palette[MC_Dark];
gfx->Color_dark = color;
do
{
if (++cursor_x>=gui->w)
@@ -293,10 +291,9 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
return 1;
}
color=Get_SDL_pixel_8(gui,cursor_x,cursor_y);
} while(color==MC_Dark);
} while(color==gfx->Color_dark);
// Carré "clair"
MC_Light=color;
Fav_menu_colors[2] = gfx->Default_palette[MC_Light];
gfx->Color_light = color;
do
{
if (++cursor_x>gui->w)
@@ -305,10 +302,9 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
return 1;
}
color=Get_SDL_pixel_8(gui,cursor_x,cursor_y);
} while(color==MC_Light);
} while(color==gfx->Color_light);
// Carré "blanc"
MC_White=color;
Fav_menu_colors[3] = gfx->Default_palette[MC_White];
gfx->Color_white = color;
do
{
if (++cursor_x>=gui->w)
@@ -317,9 +313,9 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
return 1;
}
color=Get_SDL_pixel_8(gui,cursor_x,cursor_y);
} while(color==MC_White);
} while(color==gfx->Color_white);
// Carré "transparent"
MC_Trans=color;
gfx->Color_trans=color;
do
{
if (++cursor_x>=gui->w)
@@ -328,14 +324,14 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
return 1;
}
color=Get_SDL_pixel_8(gui,cursor_x,cursor_y);
} while(color==MC_Trans);
} while(color==gfx->Color_trans);
// Reste : couleur neutre
neutral_color=color;
cursor_x=0;
cursor_y=1;
while ((color=Get_SDL_pixel_8(gui,cursor_x,cursor_y))==MC_Black)
while ((color=Get_SDL_pixel_8(gui,cursor_x,cursor_y))==gfx->Color_black)
{
cursor_y++;
if (cursor_y>=gui->h)
@@ -348,13 +344,13 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
// Menu
if (GUI_seek_down(gui, &cursor_x, &cursor_y, neutral_color, "menu"))
return 1;
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->Menu_block, MENU_WIDTH, MENU_HEIGHT,"menu",0))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Menu_block, MENU_WIDTH, MENU_HEIGHT,"menu",0))
return 1;
cursor_x += MENU_WIDTH;
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "logo"))
return 1;
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->preview, 173, 16, "logo", 0))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Preview, 173, 16, "logo", 0))
return 1;
cursor_y+=MENU_HEIGHT;
@@ -371,7 +367,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "effect sprite"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->Effect_sprite[i], MENU_SPRITE_WIDTH, MENU_SPRITE_HEIGHT, "effect sprite",0))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Effect_sprite[i], MENU_SPRITE_WIDTH, MENU_SPRITE_HEIGHT, "effect sprite",0))
return 1;
cursor_x+=MENU_SPRITE_WIDTH;
}
@@ -390,7 +386,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "mouse cursor"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, mouse_cursor_area, 29, 29, "mouse cursor",1))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, mouse_cursor_area, 29, 29, "mouse cursor",1))
return 1;
Center_GUI_cursor(gfx, (byte *)mouse_cursor_area,i);
cursor_x+=29;
@@ -410,7 +406,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "menu sprite"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->Menu_sprite[i], MENU_SPRITE_WIDTH, MENU_SPRITE_HEIGHT, "menu sprite",1))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Menu_sprite[i], MENU_SPRITE_WIDTH, MENU_SPRITE_HEIGHT, "menu sprite",1))
return 1;
cursor_x+=MENU_SPRITE_WIDTH;
}
@@ -432,7 +428,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "brush icon"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->Paintbrush_sprite[i], PAINTBRUSH_WIDTH, PAINTBRUSH_HEIGHT, "brush icon",2))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Paintbrush_sprite[i], PAINTBRUSH_WIDTH, PAINTBRUSH_HEIGHT, "brush icon",2))
return 1;
cursor_x+=PAINTBRUSH_WIDTH;
}
@@ -451,7 +447,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "sprite drive"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->Icon_sprite[i], ICON_SPRITE_WIDTH, ICON_SPRITE_HEIGHT, "sprite drive",1))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Icon_sprite[i], ICON_SPRITE_WIDTH, ICON_SPRITE_HEIGHT, "sprite drive",1))
return 1;
cursor_x+=ICON_SPRITE_WIDTH;
}
@@ -461,7 +457,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_down(gui, &cursor_x, &cursor_y, neutral_color, "logo menu"))
return 1;
if (Read_GUI_block(gui, cursor_x, cursor_y, gfx->Logo_grafx2, 231, 56, "logo menu",3))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Logo_grafx2, 231, 56, "logo menu",3))
return 1;
cursor_y+=56;
@@ -478,7 +474,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "sieve pattern"))
return 1;
}
if (Read_GUI_pattern(gui, cursor_x, cursor_y, gfx->Sieve_pattern[i],"sieve pattern"))
if (Read_GUI_pattern(gfx, gui, cursor_x, cursor_y, gfx->Sieve_pattern[i],"sieve pattern"))
return 1;
cursor_x+=16;
}
@@ -500,7 +496,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "help font (norm)"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, &(gfx->Help_font_norm[i][0][0]), 6, 8, "help font (norm)",0))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, &(gfx->Help_font_norm[i][0][0]), 6, 8, "help font (norm)",0))
return 1;
cursor_x+=6;
}
@@ -522,7 +518,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "help font (bold)"))
return 1;
}
if (Read_GUI_block(gui, cursor_x, cursor_y, &(gfx->Bold_font[i][0][0]), 6, 8, "help font (bold)",0))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, &(gfx->Bold_font[i][0][0]), 6, 8, "help font (bold)",0))
return 1;
cursor_x+=6;
}
@@ -557,15 +553,12 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
else
dest=&(gfx->Help_font_t1[char_1++][0][0]);
if (Read_GUI_block(gui, cursor_x, cursor_y, dest, 6, 8, "help font (title)",0))
if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, dest, 6, 8, "help font (title)",0))
return 1;
cursor_x+=6;
}
cursor_y+=8;
Current_help_section=0;
Help_position=0;
gfx->Preset_paintbrush_width [ 0]= 1;
gfx->Preset_paintbrush_height[ 0]= 1;
gfx->Paintbrush_type [ 0]=PAINTBRUSH_SHAPE_SQUARE;