Improved text rendering in Truetype mode (with and without antialias), thanks to the improved brush remapping. Still todo: bitmap fonts, colored and monochrome cases.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1707 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2011-02-05 00:07:28 +00:00
parent 5a8972d0f9
commit 065503ef64
3 changed files with 182 additions and 61 deletions

View File

@@ -56,6 +56,7 @@
#include "io.h"
#include "errors.h"
#include "windows.h"
#include "misc.h"
typedef struct T_Font
{
@@ -373,13 +374,11 @@ int TrueType_is_supported()
#ifndef NOTTF
byte *Render_text_TTF(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height)
byte *Render_text_TTF(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
{
TTF_Font *font;
SDL_Surface * TexteColore;
SDL_Surface * Texte8Bit;
TTF_Font *font;
SDL_Surface * text_surface;
byte * new_brush;
int index;
int style;
SDL_Color fg_color;
@@ -400,64 +399,119 @@ byte *Render_text_TTF(const char *str, int font_number, int size, int antialias,
style|=TTF_STYLE_BOLD;
TTF_SetFontStyle(font, style);
// Couleurs
// Colors: Text will be generated as white on black.
fg_color.r=fg_color.g=fg_color.b=255;
bg_color.r=bg_color.g=bg_color.b=0;
// The following is alpha, supposedly unused
bg_color.unused=fg_color.unused=255;
// Rendu du texte: crée une surface SDL RGB 24bits
// Text rendering: creates a 8bit surface with its dedicated palette
if (antialias)
TexteColore=TTF_RenderText_Shaded(font, str, fg_color, bg_color );
text_surface=TTF_RenderText_Shaded(font, str, fg_color, bg_color );
else
TexteColore=TTF_RenderText_Solid(font, str, fg_color);
if (!TexteColore)
text_surface=TTF_RenderText_Solid(font, str, fg_color);
if (!text_surface)
{
TTF_CloseFont(font);
return NULL;
}
new_brush=Surface_to_bytefield(text_surface, NULL);
if (!new_brush)
{
SDL_FreeSurface(text_surface);
TTF_CloseFont(font);
return NULL;
}
Texte8Bit=SDL_DisplayFormat(TexteColore);
SDL_FreeSurface(TexteColore);
// Import palette
Get_SDL_Palette(text_surface->format->palette, palette);
if (antialias)
{
int black_col;
// Shaded text: X-Swap the color that is pure black with the BG color number,
// so that the brush is immediately 'transparent'
new_brush=Surface_to_bytefield(Texte8Bit, NULL);
if (!new_brush)
{
SDL_FreeSurface(TexteColore);
SDL_FreeSurface(Texte8Bit);
TTF_CloseFont(font);
return NULL;
}
if (!antialias)
{
// Map colors: white->fg, black->bg
for (index=0; index < Texte8Bit->w * Texte8Bit->h; index++)
// Find black (c)
for (black_col=0; black_col<256; black_col++)
{
int sum;
sum = Main_palette[*(new_brush+index)].R
+ Main_palette[*(new_brush+index)].G
+ Main_palette[*(new_brush+index)].B;
if (sum < 128 * 3)
*(new_brush+index)=Back_color;
else
*(new_brush+index)=Fore_color;
if (palette[black_col].R==0 && palette[black_col].G==0 && palette[black_col].B==0)
break;
} // If not found: c = 256 = 0 (byte)
if (black_col != Back_color)
{
int c;
byte colmap[256];
// Swap palette entries
SWAP_BYTES(palette[black_col].R, palette[Back_color].R)
SWAP_BYTES(palette[black_col].G, palette[Back_color].G)
SWAP_BYTES(palette[black_col].B, palette[Back_color].B)
// Define a colormap
for (c=0; c<256; c++)
colmap[c]=c;
// The swap
colmap[black_col]=Back_color;
colmap[Back_color]=black_col;
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w,text_surface->h, text_surface->w);
// Also, make the BG color in brush palette have same RGB values as
// the current BG color : this will help for remaps.
palette[Back_color].R=Main_palette[Back_color].R;
palette[Back_color].G=Main_palette[Back_color].G;
palette[Back_color].B=Main_palette[Back_color].B;
}
}
*width=Texte8Bit->w;
*height=Texte8Bit->h;
SDL_FreeSurface(Texte8Bit);
else
{
// Solid text: Was rendered as white on black. Now map colors:
// White becomes FG color, black becomes BG. 2-color palette.
// Exception: if BG==FG, FG will be set to black or white - any different color.
long index;
byte new_fore=Fore_color;
if (Fore_color==Back_color)
{
if (Main_palette[Back_color].R+Main_palette[Back_color].G+Main_palette[Back_color].B > 128*3)
// Back color is rather light:
new_fore=MC_Black;
else
// Back color is rather dark:
new_fore=MC_White;
}
for (index=0; index < text_surface->w * text_surface->h; index++)
{
if (palette[*(new_brush+index)].G < 128)
*(new_brush+index)=Back_color;
else
*(new_brush+index)=new_fore;
}
// Now copy the current palette to brushe's, for consistency
// with the indices.
memcpy(palette, Main_palette, sizeof(T_Palette));
}
*width=text_surface->w;
*height=text_surface->h;
SDL_FreeSurface(text_surface);
TTF_CloseFont(font);
return new_brush;
}
#endif
byte *Render_text_SFont(const char *str, int font_number, int *width, int *height)
byte *Render_text_SFont(const char *str, int font_number, int *width, int *height, T_Palette palette)
{
SFont_Font *font;
SDL_Surface * TexteColore;
SDL_Surface * Texte8Bit;
SDL_Surface * text_surface;
SDL_Surface *Surface_fonte;
byte * new_brush;
SDL_Rect rectangle;
@@ -476,6 +530,8 @@ byte *Render_text_SFont(const char *str, int font_number, int *width, int *heigh
return NULL;
}
memcpy(palette, Main_palette, sizeof(T_Palette));
// Calcul des dimensions
*height=SFont_TextHeight(font);
*width=SFont_TextWidth(font, str);
@@ -501,19 +557,19 @@ byte *Render_text_SFont(const char *str, int font_number, int *width, int *heigh
return NULL;
}
Texte8Bit=SDL_DisplayFormat(TexteColore);
text_surface=SDL_DisplayFormat(TexteColore);
SDL_FreeSurface(TexteColore);
new_brush=Surface_to_bytefield(Texte8Bit, NULL);
new_brush=Surface_to_bytefield(text_surface, NULL);
if (!new_brush)
{
DEBUG("Converting failed",3);
SDL_FreeSurface(TexteColore);
SDL_FreeSurface(Texte8Bit);
SDL_FreeSurface(text_surface);
SFont_FreeFont(font);
return NULL;
}
SDL_FreeSurface(Texte8Bit);
SDL_FreeSurface(text_surface);
SFont_FreeFont(font);
return new_brush;
@@ -528,7 +584,7 @@ byte *Render_text_SFont(const char *str, int font_number, int *width, int *heigh
// Crée une brosse à partir des paramètres de texte demandés.
// Si cela réussit, la fonction place les dimensions dans width et height,
// et retourne l'adresse du bloc d'octets.
byte *Render_text(const char *str, int font_number, TTFONLY int size, int TTFONLY antialias, TTFONLY int bold, TTFONLY int italic, int *width, int *height)
byte *Render_text(const char *str, int font_number, TTFONLY int size, int TTFONLY antialias, TTFONLY int bold, TTFONLY int italic, int *width, int *height, T_Palette palette)
{
T_Font *font = font_list_start;
int index=font_number;
@@ -542,14 +598,14 @@ byte *Render_text(const char *str, int font_number, TTFONLY int size, int TTFONL
if (font->Is_truetype)
{
#ifndef NOTTF
return Render_text_TTF(str, font_number, size, antialias, bold, italic, width, height);
return Render_text_TTF(str, font_number, size, antialias, bold, italic, width, height, palette);
#else
return NULL;
#endif
}
else
{
return Render_text_SFont(str, font_number, width, height);
return Render_text_SFont(str, font_number, width, height, palette);
}
}