trunk: Lua binding works on Windows.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1101 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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7
Makefile
7
Makefile
@@ -42,15 +42,16 @@ ifdef COMSPEC
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RMDIR = rmdir
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CP = cp
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BIN = grafx2.exe
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COPT = -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -g -ggdb `sdl-config --cflags` $(TTFCOPT) $(JOYCOPT)
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LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng
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COPT = -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -g -ggdb `sdl-config --cflags` $(TTFCOPT) $(JOYCOPT) $(LUACOPT)
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LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT)
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CC = gcc
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OBJDIR = obj/win32
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# Resources (icon)
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WINDRES = windres.exe
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PLATFORMOBJ = $(OBJDIR)/winres.o
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PLATFORM = win32
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PLATFORMFILES = SDL.dll SDL_image.dll libpng13.dll zlib1.dll gfx2.ico $(TTFLIBS) #some misc files we have to add to the release archive under windows.
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#some misc files we have to add to the release archive under windows.
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PLATFORMFILES = SDL.dll SDL_image.dll libpng13.dll zlib1.dll gfx2.ico $(TTFLIBS)
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ZIP = zip
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else
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