Fixes all the tabulation problems.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@465 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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10
SFont.h
10
SFont.h
@@ -46,9 +46,9 @@ extern "C" {
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// To load the fonts, load the font image into YourFont->Surface
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// and call InitFont( YourFont );
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typedef struct {
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SDL_Surface *Surface;
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int CharPos[512];
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int MaxPos;
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SDL_Surface *Surface;
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int CharPos[512];
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int MaxPos;
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} SFont_Font;
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// Initializes the font
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@@ -65,7 +65,7 @@ void SFont_FreeFont(SFont_Font* Font);
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// Destination: the suface you want to blit to
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// text: a string containing the text you want to blit.
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void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
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const char *text);
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const char *text);
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// Returns the width of "text" in pixels
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int SFont_TextWidth(const SFont_Font* Font, const char *text);
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@@ -74,7 +74,7 @@ int SFont_TextHeight(const SFont_Font* Font);
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// Blits a string to Surface with centered x position
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void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font* Font, int y,
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const char *text);
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const char *text);
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#ifdef __cplusplus
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}
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