Added "Brush Factory", allowing you to run a lua script to generate (or alter, untested yet) a brush.
Added a simple (and ugly) sample script. This needs updates to the makefile for platforms other than linux. TODO: add a listbox to select the script you want to run. Do we have a simple API to handle filelists yet ? git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1094 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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engine.h
2
engine.h
@@ -86,7 +86,7 @@ void Window_dropdown_clear_items(T_Dropdown_button * dropdown);
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T_List_button * Window_set_list_button(T_Special_button * entry_button,
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T_Scroller_button * scroller, Func_draw_list_item draw_list_item);
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void Window_redraw_list(T_List_button * list);
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byte Window_click_in_rectangle(short start_x,short start_y,short end_x,
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byte Window_click_in_rectangle(short start_x, short start_y, short end_x,
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short end_y);
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short Wait_click_in_palette(T_Palette_button * button);
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void Get_color_behind_window(byte * color, byte * click);
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