Save_PRG() supports C64 hires bitmap mode
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@@ -1161,15 +1161,17 @@ static int Save_C64_window(enum c64_format *saveFormat, byte *saveWhat, word *lo
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return button==1;
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}
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/// Save a C64 hires picture
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///
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/// c64 hires is 320x200 with only 2 colors per 8x8 block.
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static int Save_C64_hires(T_IO_Context *context, byte saveWhat, word loadAddr)
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/**
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* Encode a C64 HiRes Bitmap picture.
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* 320x200 pixels, with only 2 different colors per 8x8 block.
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*
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* 8000 bytes bitmap, 1000 bytes screen RAM
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*/
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static int Encode_C64_hires(T_IO_Context * context, byte * bitmap, byte * screen_ram)
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{
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int i, pos = 0;
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word cx, cy, x, y;
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byte screen_ram[1000],bitmap[8000];
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FILE *file;
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for(cy=0; cy<25; cy++) // Character line, 25 lines
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{
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@@ -1246,7 +1248,21 @@ static int Save_C64_hires(T_IO_Context *context, byte saveWhat, word loadAddr)
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}
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}
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}
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return 0;
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}
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/// Save a C64 hires picture
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///
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/// c64 hires is 320x200 with only 2 colors per 8x8 block.
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static int Save_C64_hires(T_IO_Context *context, byte saveWhat, word loadAddr)
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{
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byte screen_ram[1000],bitmap[8000];
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FILE *file;
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int ret;
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ret = Encode_C64_hires(context, bitmap, screen_ram);
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if (ret != 0)
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return ret;
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file = Open_file_write(context);
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if(!file)
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@@ -1722,7 +1738,17 @@ void Save_PRG(T_IO_Context * context)
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saveFormat = (context->Width == 320) ? F_hires : F_multi;
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File_error = 1;
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Set_saving_layer(context, 0);
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File_error = Encode_C64_multicolor(context, bitmap, screen_ram, color_ram, &background);
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switch (saveFormat)
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{
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case F_hires:
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File_error = Encode_C64_hires(context, bitmap, screen_ram);
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break;
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case F_multi:
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File_error = Encode_C64_multicolor(context, bitmap, screen_ram, color_ram, &background);
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break;
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default:
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GFX2_Log(GFX2_ERROR, "Save_PRG(): format %d not handled (yet?)\n", saveFormat);
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}
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if (File_error == 0)
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{
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FILE *file;
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@@ -1736,7 +1762,7 @@ void Save_PRG(T_IO_Context * context)
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}
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if (!Write_bytes(file, picview_prg, sizeof(picview_prg)))
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File_error = 2;
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Write_byte(file, 0x30); // Mode : Bitmap + Multicolor
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Write_byte(file, saveFormat == F_multi ? 0x30 : 0x20); // Mode : 0x40 Extended bg, 0x20 Bitmap, 0x10 Multicolor
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n = PackBits_pack_buffer(NULL, bitmap, 8000);
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GFX2_Log(GFX2_DEBUG, "PackBits of bitmap : 8000 => %d bytes\n", n + 1);
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if (n >= 0 && n < 7999)
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@@ -1764,15 +1790,19 @@ void Save_PRG(T_IO_Context * context)
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Write_byte(file, 0x20); // screen RAM / no packing
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Write_bytes(file, screen_ram, 1000);
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}
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//Write_byte(file, 0x30); // color RAM / no packing
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//Write_bytes(file, color_ram, 1000);
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Write_byte(file, 0x32); // color RAM / special color RAM packing
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n = C64_color_ram_pack(file, color_ram, 1000);
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if (n < 0)
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File_error = 1;
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GFX2_Log(GFX2_DEBUG, "custom packing of color RAM : 1000 => %d bytes\n", n);
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Write_byte(file, 0x42); // border/background/etc. / color ram RLE packing
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Write_byte(file, background | 0x10);
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if (saveFormat == F_multi)
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{
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//Write_byte(file, 0x30); // color RAM / no packing
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//Write_bytes(file, color_ram, 1000);
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Write_byte(file, 0x32); // color RAM / special color RAM packing
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n = C64_color_ram_pack(file, color_ram, 1000);
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if (n < 0)
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File_error = 1;
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GFX2_Log(GFX2_DEBUG, "custom packing of color RAM : 1000 => %d bytes\n", n);
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Write_byte(file, 0x42); // border/background/etc. / color ram RLE packing
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Write_byte(file, background | 0x10);
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}
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Write_byte(file, 0); // end of file
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fclose(file);
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}
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