Default gradients (or cycles) are now loaded from skins. Initialized all current skins so that range 0 is a white->black range, this way the grad shapes are immediately efficient. Still has a problem when loading an image in command-line.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1714 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -1363,7 +1363,7 @@ void Button_Skins(void)
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strcpy(skinsdir, Get_item_by_index(&Skin_files_list,
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skin_list->List_start + skin_list->Cursor_position)->Full_name);
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gfx = Load_graphics(skinsdir);
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gfx = Load_graphics(skinsdir, NULL);
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if (gfx == NULL) // Error
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{
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Display_cursor();
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@@ -2668,7 +2668,7 @@ void Button_Gradients(void)
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Hide_cursor();
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// On inverse le sens (par un XOR de 1)
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Main_backups->Pages->Gradients->Range[Current_gradient].Inverse^=1;
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Print_in_window(12,25,(Main_backups->Pages->Gradients->Range[Current_gradient].Inverse)?"\033":"\032",MC_Black,MC_Light);
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Print_in_window(12,23,(Main_backups->Pages->Gradients->Range[Current_gradient].Inverse)?"\033":"\032",MC_Black,MC_Light);
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// On affiche la nouvelle preview
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Draw_gradient_preview(8,128,108,14,Current_gradient);
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Display_cursor();
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