* Add lua stuff to write to spare page
* Use it in Tiler to put the tilemap in the spare. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1834 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -121,6 +121,7 @@ void Update_part_of_screen(short x, short y, short width, short height);
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void Redraw_grid(short x, short y, unsigned short w, unsigned short h);
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void Pixel_in_current_screen (word x,word y,byte color,int with_preview);
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void Pixel_in_spare(word x,word y, byte color);
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void Pixel_in_current_layer(word x,word y, byte color);
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byte Read_pixel_from_current_screen (word x,word y);
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byte Read_pixel_from_current_layer(word x,word y);
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