Moved skin preview to the Gfx struct so it is not overwritten if you cancel skin loading.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1115 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2
op_c.c
2
op_c.c
@@ -1206,7 +1206,7 @@ void Convert_24b_bitmap_to_256_Floyd_Steinberg(T_Bitmap256 dest,T_Bitmap24B sour
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}
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void Convert_24b_bitmap_to_256_nearest_neighbor(T_Bitmap256 dest,
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T_Bitmap24B source, int width, int height, T_Components * palette,
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T_Bitmap24B source, int width, int height, __attribute__((unused)) T_Components * palette,
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T_Conversion_table * tc)
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{
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T_Bitmap24B current;
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