SFont now uses T_GFX2_Surface instead of SDL_Surface

This commit is contained in:
Thomas Bernard
2018-06-23 21:40:05 +02:00
parent 6aaef13a6b
commit 3b69ccb1ec
5 changed files with 102 additions and 208 deletions

View File

@@ -128,6 +128,7 @@
<ClCompile Include="..\..\src\recoil.c" />
<ClCompile Include="..\..\src\saveini.c" />
<ClCompile Include="..\..\src\setup.c" />
<ClCompile Include="..\..\src\SFont.c" />
<ClCompile Include="..\..\src\shade.c" />
<ClCompile Include="..\..\src\special.c" />
<ClCompile Include="..\..\src\text.c" />

View File

@@ -180,6 +180,9 @@
<ClCompile Include="..\..\src\win32screen.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SFont.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\brush.h">