WIP. build under Win32 without SDL
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@@ -1135,7 +1135,9 @@ void Fill_general(byte fill_color)
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if (! (Permanent_draw_count&7))
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{
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dword now = GFX2_GetTicks();
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#if defined(USE_SDL) || defined(USE_SDL2)
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SDL_PumpEvents();
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#endif
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if (now>= Permanent_draw_next_refresh)
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{
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Permanent_draw_next_refresh = now+100;
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