MOD_CTRL => GFX2_MOD_CTRL, etc.

This commit is contained in:
Thomas Bernard
2019-02-01 20:03:06 +01:00
parent e7bb7c8684
commit 4283fde82a
15 changed files with 194 additions and 209 deletions

View File

@@ -777,18 +777,18 @@ static int Handle_key_press(SDL_KeyboardEvent * event)
{
case SDLK_RSHIFT:
case SDLK_LSHIFT:
modifier=MOD_SHIFT;
modifier=GFX2_MOD_SHIFT;
break;
case SDLK_RCTRL:
case SDLK_LCTRL:
modifier=MOD_CTRL;
modifier=GFX2_MOD_CTRL;
break;
case SDLK_RALT:
case SDLK_LALT:
case SDLK_MODE:
modifier=MOD_ALT;
modifier=GFX2_MOD_ALT;
break;
#if defined(USE_SDL2)
@@ -798,7 +798,7 @@ static int Handle_key_press(SDL_KeyboardEvent * event)
case SDLK_RMETA:
case SDLK_LMETA:
#endif
modifier=MOD_META;
modifier=GFX2_MOD_META;
break;
default:
@@ -829,7 +829,7 @@ int Release_control(int key_code, int modifier)
{
int need_feedback = 0;
if (modifier == MOD_SHIFT)
if (modifier == GFX2_MOD_SHIFT)
{
// Disable "snap axis" mode
Snap_axis = 0;
@@ -909,24 +909,24 @@ static int Handle_key_release(SDL_KeyboardEvent * event)
{
case SDLK_RSHIFT:
case SDLK_LSHIFT:
modifier=MOD_SHIFT;
modifier=GFX2_MOD_SHIFT;
break;
case SDLK_RCTRL:
case SDLK_LCTRL:
modifier=MOD_CTRL;
modifier=GFX2_MOD_CTRL;
break;
case SDLK_RALT:
case SDLK_LALT:
case SDLK_MODE:
modifier=MOD_ALT;
modifier=GFX2_MOD_ALT;
break;
#ifdef RSUPER_EMULATES_META_MOD
case SDLK_RSUPER:
SDL_SetModState(SDL_GetModState() & ~KMOD_META);
modifier=MOD_META;
modifier=GFX2_MOD_META;
break;
#endif
@@ -937,7 +937,7 @@ static int Handle_key_release(SDL_KeyboardEvent * event)
case SDLK_RMETA:
case SDLK_LMETA:
#endif
modifier=MOD_META;
modifier=GFX2_MOD_META;
break;
default:
@@ -961,7 +961,7 @@ static int Handle_joystick_press(SDL_JoyButtonEvent event)
if (event.button == Joybutton_control)
{
SDL_SetModState(SDL_GetModState() | KMOD_CTRL);
if (Config.Swap_buttons == MOD_CTRL && Button_inverter==0)
if (Config.Swap_buttons == GFX2_MOD_CTRL && Button_inverter==0)
{
Button_inverter=1;
if (Input_new_mouse_K)
@@ -979,7 +979,7 @@ static int Handle_joystick_press(SDL_JoyButtonEvent event)
#else
SDL_SetModState(SDL_GetModState() | (KMOD_ALT|KMOD_GUI));
#endif
if (Config.Swap_buttons == MOD_ALT && Button_inverter==0)
if (Config.Swap_buttons == GFX2_MOD_ALT && Button_inverter==0)
{
Button_inverter=1;
if (Input_new_mouse_K)
@@ -1058,12 +1058,12 @@ static int Handle_joystick_release(SDL_JoyButtonEvent event)
if (event.button == Joybutton_shift)
{
SDL_SetModState(SDL_GetModState() & ~KMOD_SHIFT);
return Release_control(0,MOD_SHIFT);
return Release_control(0,GFX2_MOD_SHIFT);
}
if (event.button == Joybutton_control)
{
SDL_SetModState(SDL_GetModState() & ~KMOD_CTRL);
return Release_control(0,MOD_CTRL);
return Release_control(0,GFX2_MOD_CTRL);
}
if (event.button == Joybutton_alt)
{
@@ -1072,7 +1072,7 @@ static int Handle_joystick_release(SDL_JoyButtonEvent event)
#else
SDL_SetModState(SDL_GetModState() & ~(KMOD_ALT|KMOD_GUI));
#endif
return Release_control(0,MOD_ALT);
return Release_control(0,GFX2_MOD_ALT);
}
if (event.button == Joybutton_left_click)
{
@@ -1697,13 +1697,13 @@ int Get_input(int sleep_time)
// NumLock = 10 Mod2Mask
// see "modmap"
if (event.xkey.state & ShiftMask)
mod |= MOD_SHIFT;
mod |= GFX2_MOD_SHIFT;
if (event.xkey.state & ControlMask)
mod |= MOD_CTRL;
mod |= GFX2_MOD_CTRL;
if (event.xkey.state & (Mod1Mask | Mod5Mask))
mod |= MOD_ALT;
mod |= GFX2_MOD_ALT;
if (event.xkey.state & Mod4Mask)
mod |= MOD_META;
mod |= GFX2_MOD_META;
//sym = XKeycodeToKeysym(X11_display, event.xkey.keycode, 0);
sym = XkbKeycodeToKeysym(X11_display, event.xkey.keycode, 0, 0);
GFX2_Log(GFX2_DEBUG, "key press code = %3d state=0x%08x sym = 0x%04lx %s\tmod=%04x\n",
@@ -1746,13 +1746,13 @@ int Get_input(int sleep_time)
KeySym sym;
if (event.xkey.state & ShiftMask)
mod |= MOD_SHIFT;
mod |= GFX2_MOD_SHIFT;
if (event.xkey.state & ControlMask)
mod |= MOD_CTRL;
mod |= GFX2_MOD_CTRL;
if (event.xkey.state & (Mod1Mask | Mod5Mask))
mod |= MOD_ALT;
mod |= GFX2_MOD_ALT;
if (event.xkey.state & Mod4Mask)
mod |= MOD_META;
mod |= GFX2_MOD_META;
sym = XkbKeycodeToKeysym(X11_display, event.xkey.keycode, 0, 0);
GFX2_Log(GFX2_DEBUG, "keyrelease code= %3d state=0x%08x sym = 0x%04lx %s\tmod=%04x\n",
event.xkey.keycode, event.xkey.state, sym, XKeysymToString(sym), mod);
@@ -1766,13 +1766,13 @@ int Get_input(int sleep_time)
X11_window, None, CurrentTime);
//printf("Press button = %d state = 0x%08x\n", event.xbutton.button, event.xbutton.state);
if (event.xkey.state & ShiftMask)
mod |= MOD_SHIFT;
mod |= GFX2_MOD_SHIFT;
if (event.xkey.state & ControlMask)
mod |= MOD_CTRL;
mod |= GFX2_MOD_CTRL;
if (event.xkey.state & (Mod1Mask | Mod5Mask))
mod |= MOD_ALT;
mod |= GFX2_MOD_ALT;
if (event.xkey.state & Mod3Mask)
mod |= MOD_META;
mod |= GFX2_MOD_META;
switch(event.xbutton.button)
{
case 1: