MOD_CTRL => GFX2_MOD_CTRL, etc.
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@@ -374,7 +374,7 @@ typedef struct
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byte Right_click_colorpick; ///< Boolean, true to enable a "tablet" mode, where RMB acts as instant colorpicker
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byte Sync_views; ///< Boolean, true when the Main and Spare should share their viewport settings.
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byte Stylus_mode; ///< Boolean, true to tweak some tools (eg:Curve) for single-button stylus.
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word Swap_buttons; ///< Sets which key swaps mouse buttons : 0=none, or MOD_CTRL, or MOD_ALT.
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word Swap_buttons; ///< Sets which key swaps mouse buttons : 0=none, or GFX2_MOD_CTRL, or GFX2_MOD_ALT.
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char Scripts_directory[MAX_PATH_CHARACTERS];///< Full pathname of directory for Lua scripts
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byte Allow_multi_shortcuts; ///< Boolean, true if the same key combination can trigger multiple shortcuts.
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byte Tilemap_allow_flipped_x; ///< Boolean, true if the Tilemap tool should detect x-flipped tiles.
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