Eliminated some tab characters in source code

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1341 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2010-02-13 19:05:16 +00:00
parent 917847cdab
commit 480c9abaab
4 changed files with 259 additions and 259 deletions

110
engine.c
View File

@@ -1112,22 +1112,22 @@ void Main_handler(void)
}
else
{
// No event : we go asleep for a while, but we try to get waked up at constant intervals of time
// no matter the machine speed or system load. The time is fixed to 10ms (that should be about a cpu slice on most systems)
// This allows nice smooth mouse movement.
const int delay = 10;
// No event : we go asleep for a while, but we try to get waked up at constant intervals of time
// no matter the machine speed or system load. The time is fixed to 10ms (that should be about a cpu slice on most systems)
// This allows nice smooth mouse movement.
const int delay = 10;
Uint32 debut;
debut = SDL_GetTicks();
// Première attente : le complément de "delay" millisecondes
SDL_Delay(delay - (debut % delay));
// Si ça ne suffit pas, on complète par des attentes successives de "1ms".
// (Remarque, Windows arrondit généralement aux 10ms supérieures)
while ( SDL_GetTicks()/delay <= debut/delay)
{
SDL_Delay(1);
}
}
Uint32 debut;
debut = SDL_GetTicks();
// Première attente : le complément de "delay" millisecondes
SDL_Delay(delay - (debut % delay));
// Si ça ne suffit pas, on complète par des attentes successives de "1ms".
// (Remarque, Windows arrondit généralement aux 10ms supérieures)
while ( SDL_GetTicks()/delay <= debut/delay)
{
SDL_Delay(1);
}
}
// Gestion de la souris
@@ -2134,59 +2134,59 @@ void Get_color_behind_window(byte * color, byte * click)
Paintbrush_hidden=1;
c=-1; // color pointée: au début aucune, comme ça on initialise tout
if (Menu_is_visible_before_window)
Print_in_menu(Menu_tooltip[BUTTON_CHOOSE_COL],0);
Print_in_menu(Menu_tooltip[BUTTON_CHOOSE_COL],0);
Display_cursor();
do
{
if(!Get_input())SDL_Delay(20);
if(!Get_input())SDL_Delay(20);
if ((Mouse_X!=old_x) || (Mouse_Y!=old_y))
{
Hide_cursor();
a=Read_pixel(Mouse_X,Mouse_Y);
if (a!=c)
{
c=a; // Mise à jour de la couleur pointée
if (Menu_is_visible_before_window)
{
sprintf(str,"%d",a);
d=strlen(str);
strcat(str," (");
sprintf(str+strlen(str),"%d",Main_palette[a].R);
strcat(str,",");
sprintf(str+strlen(str),"%d",Main_palette[a].G);
strcat(str,",");
sprintf(str+strlen(str),"%d",Main_palette[a].B);
strcat(str,")");
a=24-d;
for (index=strlen(str); index<a; index++)
str[index]=' ';
str[a]=0;
Print_in_menu(str,strlen(Menu_tooltip[BUTTON_CHOOSE_COL]));
if ((Mouse_X!=old_x) || (Mouse_Y!=old_y))
{
Hide_cursor();
a=Read_pixel(Mouse_X,Mouse_Y);
if (a!=c)
{
c=a; // Mise à jour de la couleur pointée
if (Menu_is_visible_before_window)
{
sprintf(str,"%d",a);
d=strlen(str);
strcat(str," (");
sprintf(str+strlen(str),"%d",Main_palette[a].R);
strcat(str,",");
sprintf(str+strlen(str),"%d",Main_palette[a].G);
strcat(str,",");
sprintf(str+strlen(str),"%d",Main_palette[a].B);
strcat(str,")");
a=24-d;
for (index=strlen(str); index<a; index++)
str[index]=' ';
str[a]=0;
Print_in_menu(str,strlen(Menu_tooltip[BUTTON_CHOOSE_COL]));
Print_general((26+((d+strlen(Menu_tooltip[BUTTON_CHOOSE_COL]))<<3))*Menu_factor_X,
Menu_status_Y," ",0,c);
}
}
Display_cursor();
}
Print_general((26+((d+strlen(Menu_tooltip[BUTTON_CHOOSE_COL]))<<3))*Menu_factor_X,
Menu_status_Y," ",0,c);
}
}
Display_cursor();
}
old_x=Mouse_X;
old_y=Mouse_Y;
old_x=Mouse_X;
old_y=Mouse_Y;
} while (!(Mouse_K || (Key==KEY_ESC)));
if (Mouse_K)
{
Hide_cursor();
*click=Mouse_K;
*color=Read_pixel(Mouse_X,Mouse_Y);
Hide_cursor();
*click=Mouse_K;
*color=Read_pixel(Mouse_X,Mouse_Y);
}
else
{
*click=0;
Hide_cursor();
*click=0;
Hide_cursor();
}
Restore_background(buffer,Window_pos_X,Window_pos_Y,Window_width,Window_height);
@@ -2202,8 +2202,8 @@ void Get_color_behind_window(byte * color, byte * click)
// ------------ Opération de déplacement de la fenêtre à l'écran -------------
void Move_window(short dx, short dy)
{
short new_x=Mouse_X-dx;
short new_y=Mouse_Y-dy;
short new_x=Mouse_X-dx;
short new_y=Mouse_Y-dy;
short old_x;
short old_y;
short width=Window_width*Menu_factor_X;