Tilemap effect: Added a menu to set options. Options saved and reloaded in .INI. Added support for shortcuts (but no helpfile so far, so you can't set them)

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1870 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2011-11-13 23:21:59 +00:00
parent d60a4441d1
commit 496148d485
12 changed files with 168 additions and 32 deletions

View File

@@ -4538,7 +4538,7 @@ void Button_Effects(void)
Window_set_normal_button( 83,131,104,14,"Feedback: ",1,1,SDLK_f); // 13
Window_set_normal_button(177, 19, 16,16,"",0,1,Config_Key[SPECIAL_FORMAT_CHECKER_MENU][0]); // 14
Window_set_normal_button(177, 38, 16,16,"",0,1,KEY_NONE); // 15
Window_set_normal_button(177, 38, 16,16,"",0,1,Config_Key[SPECIAL_TILEMAP_MODE][0]); // 15
Display_feedback_state();
Display_effect_sprite(EFFECTS_SPRITE_SHADE, 8,20);
@@ -4800,10 +4800,20 @@ void Button_Effects(void)
}
break;
case 15: // Tilemap
if (Window_attribute1==LEFT_SIDE)
{
Button_Tilemap_mode();
Hide_cursor();
Display_effect_state(177+23,43, "Tilemap" ,Main_tilemap_mode);
Display_cursor();
}
else
{
Close_window();
Display_cursor();
Button_Tilemap_menu();
clicked_button=11;
}
break;
}
}