Tilemap effect: Added a menu to set options. Options saved and reloaded in .INI. Added support for shortcuts (but no helpfile so far, so you can't set them)

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1870 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2011-11-13 23:21:59 +00:00
parent d60a4441d1
commit 496148d485
12 changed files with 168 additions and 32 deletions

View File

@@ -370,6 +370,12 @@ typedef struct
word Swap_buttons; ///< Sets which key swaps mouse buttons : 0=none, or MOD_CTRL, or MOD_ALT.
char Scripts_directory[MAX_PATH_CHARACTERS];///< Full pathname of directory for Lua scripts
byte Allow_multi_shortcuts; ///< Boolean, true if the same key combination can trigger multiple shortcuts.
byte Tilemap_allow_flipped_x; ///< Boolean, true if the Tilemap tool should detect x-flipped tiles.
byte Tilemap_allow_flipped_y; ///< Boolean, true if the Tilemap tool should detect y-flipped tiles.
byte Tilemap_show_count; ///< Boolean, true if the Tilemap tool should display tile count after analysis.
} T_Config;
// Structures utilisées pour les descriptions de pages et de liste de pages.