cross compilation of Win32 version (using win32 API)

This commit is contained in:
Thomas Bernard
2018-06-21 12:57:07 +02:00
parent 184a4ba414
commit 4b28894bb8
6 changed files with 91 additions and 17 deletions

View File

@@ -56,7 +56,7 @@ $(OBJDIR)/loadsave.o: loadsave.c buttons.h struct.h const.h loadsave.h \
$(OBJDIR)/main.o: main.c const.h struct.h global.h graph.h misc.h init.h buttons.h \
loadsave.h gfx2surface.h engine.h pages.h screen.h errors.h readini.h \
saveini.h io.h text.h setup.h windows.h brush.h palette.h realpath.h \
input.h keycodes.h help.h filesel.h
input.h keycodes.h help.h filesel.h win32screen.h
$(OBJDIR)/misc.o: misc.c struct.h const.h global.h errors.h buttons.h loadsave.h \
gfx2surface.h engine.h misc.h keyboard.h screen.h windows.h palette.h \
input.h keycodes.h graph.h pages.h
@@ -119,7 +119,8 @@ $(OBJDIR)/transform.o: transform.c global.h struct.h const.h transform.h engine.
loadsave.h gfx2surface.h pages.h tiles.h
$(OBJDIR)/unicode.o: unicode.c unicode.h struct.h const.h
$(OBJDIR)/version.o: version.c
$(OBJDIR)/win32screen.o: win32screen.c screen.h struct.h const.h global.h
$(OBJDIR)/win32screen.o: win32screen.c screen.h struct.h const.h global.h errors.h \
windows.h input.h keycodes.h keyboard.h
$(OBJDIR)/windows.o: windows.c windows.h struct.h const.h engine.h errors.h \
global.h graph.h input.h keycodes.h misc.h op_c.h colorred.h readline.h \
screen.h palette.h unicode.h keyboard.h