SDL2, win32: properly handle negative mouse coordinates
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@@ -49,7 +49,7 @@ int Has_shortcut(word function);
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/// Adjust mouse sensitivity (and actual mouse input mode)
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void Adjust_mouse_sensitivity(word fullscreen);
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int Move_cursor_with_constraints(void);
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int Move_cursor_with_constraints(int);
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///
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/// This holds the ID of the GUI control that the mouse
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