change all references to SDLK_xxxxx to KEY_xxxx
+ some fixes
This commit is contained in:
54
src/shade.c
54
src/shade.c
@@ -473,11 +473,11 @@ int Menu_shade(void)
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// Déclaration & tracé des boutons de sortie
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Window_set_normal_button(207,17,51,14,"Cancel",0,1,KEY_ESC); // 4
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Window_set_normal_button(261,17,43,14,"OK" ,0,1,SDLK_RETURN); // 5
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Window_set_normal_button(261,17,43,14,"OK" ,0,1,KEY_RETURN); // 5
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// Déclaration & tracé des boutons de copie de shade
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Window_set_normal_button(206,87,27,14,"Cpy" ,1,1,SDLK_c); // 6
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Window_set_normal_button(234,87,43,14,"Paste" ,1,1,SDLK_p); // 7
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Window_set_normal_button(206,87,27,14,"Cpy" ,1,1,KEY_c); // 6
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Window_set_normal_button(234,87,43,14,"Paste" ,1,1,KEY_p); // 7
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// On tagge le bloc
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Tag_color_range(Fore_color,Fore_color);
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@@ -493,16 +493,16 @@ int Menu_shade(void)
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Display_all_shade(first_color,last_color,selection_start,selection_end);
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// Déclaration & tracé des boutons d'édition de shade
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Window_set_normal_button( 6,107,27,14,"Ins" ,0,1,SDLK_INSERT); // 8
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Window_set_normal_button( 38,107,27,14,"Del" ,0,1,SDLK_DELETE); // 9
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Window_set_normal_button( 66,107,43,14,"Blank",1,1,SDLK_b); // 10
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Window_set_normal_button(110,107,27,14,"Inv" ,1,1,SDLK_i); // 11
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Window_set_normal_button(138,107,27,14,"Swp" ,1,1,SDLK_s); // 12
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Window_set_normal_button( 6,107,27,14,"Ins" ,0,1,KEY_INSERT); // 8
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Window_set_normal_button( 38,107,27,14,"Del" ,0,1,KEY_DELETE); // 9
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Window_set_normal_button( 66,107,43,14,"Blank",1,1,KEY_b); // 10
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Window_set_normal_button(110,107,27,14,"Inv" ,1,1,KEY_i); // 11
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Window_set_normal_button(138,107,27,14,"Swp" ,1,1,KEY_s); // 12
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// Déclaration & tracé des boutons de taggage
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Print_in_window(268,123,"Disbl"/*"Dsabl"*/,MC_Dark,MC_Light);
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Window_set_normal_button(274,133,27,14,"Set" ,0,1,SDLK_F1); // 13
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Window_set_normal_button(274,148,27,14,"Clr" ,0,1,SDLK_F2); // 14
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Window_set_normal_button(274,133,27,14,"Set" ,0,1,KEY_F1); // 13
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Window_set_normal_button(274,148,27,14,"Clr" ,0,1,KEY_F2); // 14
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// Déclaration & tracé de la zone de saisie du pas
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Print_in_window(272,165,"Step",MC_Dark,MC_Light);
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@@ -511,12 +511,12 @@ int Menu_shade(void)
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Window_input_content(input_button,str);
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// Button Undo
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Window_set_normal_button(170,107,35,14,"Undo",1,1,SDLK_u); // 16
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Window_set_normal_button(170,107,35,14,"Undo",1,1,KEY_u); // 16
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// Button Clear
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Window_set_normal_button(278,87,27,14,"Clr",0,1,SDLK_BACKSPACE); // 17
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Window_set_normal_button(278,87,27,14,"Clr",0,1,KEY_BACKSPACE); // 17
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// Button Mode
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Window_set_normal_button(244,107,60,14,"",0,1,SDLK_TAB); // 18
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Window_set_normal_button(244,107,60,14,"",0,1,KEY_TAB); // 18
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// Affichage du n° de shade actif
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Num2str(Shade_current+1,str,1);
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@@ -884,11 +884,11 @@ int Menu_shade(void)
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if (!Mouse_K)
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switch (Key)
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{
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case SDLK_LEFTBRACKET : // Décaler couleur dans palette vers la gauche
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case SDLK_RIGHTBRACKET : // Décaler couleur dans palette vers la droite
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case KEY_LEFTBRACKET : // Décaler couleur dans palette vers la gauche
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case KEY_RIGHTBRACKET : // Décaler couleur dans palette vers la droite
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if (first_color==last_color)
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{
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if (Key==SDLK_LEFTBRACKET)
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if (Key==KEY_LEFTBRACKET)
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{
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first_color--;
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last_color--;
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@@ -910,15 +910,15 @@ int Menu_shade(void)
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Key=0;
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break;
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case SDLK_UP : // Select Haut
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case SDLK_DOWN : // Select Bas
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case SDLK_LEFT : // Select Gauche
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case SDLK_RIGHT : // Select Droite
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case KEY_UP : // Select Haut
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case KEY_DOWN : // Select Bas
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case KEY_LEFT : // Select Gauche
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case KEY_RIGHT : // Select Droite
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if (selection_start==selection_end)
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{
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switch (Key)
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{
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case SDLK_UP : // Select Haut
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case KEY_UP : // Select Haut
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if (selection_start>=64)
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{
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selection_start-=64;
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@@ -927,7 +927,7 @@ int Menu_shade(void)
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else
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selection_start=selection_end=0;
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break;
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case SDLK_DOWN : // Select Bas
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case KEY_DOWN : // Select Bas
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if (selection_start<448)
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{
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selection_start+=64;
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@@ -936,7 +936,7 @@ int Menu_shade(void)
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else
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selection_start=selection_end=511;
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break;
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case SDLK_LEFT : // Select Gauche
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case KEY_LEFT : // Select Gauche
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if (selection_start>0)
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{
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selection_start--;
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@@ -958,8 +958,8 @@ int Menu_shade(void)
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Key=0;
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break;
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case SDLK_BACKQUOTE : // Récupération d'une couleur derrière le menu
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case SDLK_COMMA :
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case KEY_BACKQUOTE : // Récupération d'une couleur derrière le menu
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case KEY_COMMA :
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Get_color_behind_window(&color,&click);
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if (click)
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{
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@@ -1058,9 +1058,9 @@ void Button_Quick_shade_menu(void)
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Open_window(142,56,"Quick-shade");
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Window_set_normal_button(76,36,60,14,"OK",0,1,SDLK_RETURN); // 1
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Window_set_normal_button(76,36,60,14,"OK",0,1,KEY_RETURN); // 1
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Window_set_normal_button( 6,36,60,14,"Cancel",0,1,KEY_ESC); // 2
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Window_set_normal_button(76,18,60,14,"",0,1,SDLK_TAB); // 3
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Window_set_normal_button(76,18,60,14,"",0,1,KEY_TAB); // 3
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Display_shade_mode(83,21,Quick_shade_loop);
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// Déclaration & tracé de la zone de saisie du pas
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