Sparc CPU does not like accessing non-aligned things. Depack some structures so the program don't crash. We should probably fix every struct, but I'm too lazy to check all of them right now (could corrupt saving and/or loading).

Added Gürkan Sengün to the bugfinders as he found the problem. Thanks !


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@759 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues
2009-04-29 17:28:44 +00:00
parent 1eeed5aca4
commit 506ea20d36
6 changed files with 22 additions and 17 deletions

View File

@@ -181,7 +181,7 @@ typedef struct
dword Inverse; ///< Boolean, true if the gradient goes in descending order
dword Mix; ///< Amount of randomness to add to the mix (0-255)
dword Technique;///< Gradient technique: 0 (no pattern) 1 (dithering), or 2 (big dithering)
} __attribute__((__packed__)) T_Gradient_array;
} T_Gradient_array;
/// Data for one setting of shade. Warning, this one is saved/loaded as binary.
typedef struct
@@ -214,7 +214,7 @@ typedef struct
{
byte Number; ///< Section identfier. Possible values are in enum ::CHUNKS_CFG
word Size; ///< Size of the configuration block that follows, in bytes.
} __attribute__((__packed__)) T_Config_chunk;
} T_Config_chunk;
/// Configuration for one keyboard shortcut in gfx2.cfg. Warning, this one is saved/loaded as binary.
typedef struct