store unicode filename for brush
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@@ -338,6 +338,8 @@ GFX2_GLOBAL word Brush_height;
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GFX2_GLOBAL char Brush_file_directory[MAX_PATH_CHARACTERS];
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/// Filename (without directory) of the brush (after loading or saving it).
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GFX2_GLOBAL char Brush_filename[MAX_PATH_CHARACTERS];
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/// Filename (without directory) of the brush (after loading or saving it) unicode.
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GFX2_GLOBAL word Brush_filename_unicode[MAX_PATH_CHARACTERS];
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/// File format of the brush. It's a value of enum ::FILE_FORMATS
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GFX2_GLOBAL byte Brush_fileformat;
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/// Fileselector settings
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