Add the ability to print unicode characters in addition to "Latin1" ones
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@@ -47,4 +47,7 @@ extern char Gui_loading_error_message[512];
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/// successful.
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/// If an error is encountered, it frees what needs it, prints an error message
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/// in ::Gui_loading_error_message, and returns NULL.
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byte * Load_font(const char * font_name);
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byte * Load_font(const char * font_name, int is_main);
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/// Load fonts for additional Unicode characters
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void Load_Unicode_fonts(void);
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