Change rendering system to use function pointers, see Issue 31 c38 : preliminary work to make the same executable handle Layers or Anims. Fixed an old issue where Lasso-ing a brush with right mouse button wouldn't erase cleanly (visual). Fixed an old issue where picking colors in layer 5 would not 'see' through layers.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1906 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -89,6 +89,7 @@ void Layer_activate(int layer, short side)
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Update_depth_buffer(); // Only need the depth buffer
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//Download_infos_page_main(Main_backups->Pages);
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//Update_FX_feedback(Config.FX_Feedback);
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Update_pixel_renderer();
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Display_all_screen();
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Display_layerbar();
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Display_cursor();
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