Change rendering system to use function pointers, see Issue 31 c38 : preliminary work to make the same executable handle Layers or Anims. Fixed an old issue where Lasso-ing a brush with right mouse button wouldn't erase cleanly (visual). Fixed an old issue where picking colors in layer 5 would not 'see' through layers.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1906 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2012-02-22 23:47:53 +00:00
parent 8ea1ab7fc8
commit 55d0889bc8
10 changed files with 189 additions and 89 deletions

View File

@@ -189,7 +189,7 @@ void Set_pixel(T_IO_Context *context, short x_pos, short y_pos, byte color)
{
// Chargement des pixels dans l'écran principal
case CONTEXT_MAIN_IMAGE:
Pixel_in_current_screen(x_pos,y_pos,color,0);
Pixel_in_current_screen(x_pos,y_pos,color);
break;
// Chargement des pixels dans la brosse
@@ -1335,6 +1335,8 @@ void Set_loading_layer(T_IO_Context *context, int layer)
}
Main_current_layer = layer;
context->Target_address=Main_backups->Pages->Image[layer].Pixels;
Update_pixel_renderer();
}
}