Fix Fill, Polyform/Polyline, and Contour fill when using effects (Transparency) with layers: it was reading from all visible layers instead of only current, so the result kind of 'fused' the pixels. Related to issue 245.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1286 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -4289,12 +4289,8 @@ void Button_Effects(void)
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Display_cursor();
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break;
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case 13 : // Feedback (pour Colorize et Shade)
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if ((Config.FX_Feedback=!Config.FX_Feedback)) //!!!
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FX_feedback_screen=Main_backups->Pages->Image[Main_current_layer];
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// Main_screen
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else
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FX_feedback_screen=Main_backups->Pages->Next->Image[Main_current_layer];
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// Screen_backup
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Config.FX_Feedback = !Config.FX_Feedback;
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Update_FX_feedback(Config.FX_Feedback);
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Hide_cursor();
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Display_feedback_state();
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Display_cursor();
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