Fix Fill, Polyform/Polyline, and Contour fill when using effects (Transparency) with layers: it was reading from all visible layers instead of only current, so the result kind of 'fused' the pixels. Related to issue 245.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1286 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2010-01-28 02:48:56 +00:00
parent 259a3d3338
commit 62cc506737
6 changed files with 32 additions and 33 deletions

View File

@@ -83,7 +83,7 @@ void Layer_activate(byte layer, short side)
else
Update_depth_buffer(); // Only need the depth buffer
//Download_infos_page_main(Main_backups->Pages);
//Download_infos_backup(Main_backups);
//Update_FX_feedback(Config.FX_Feedback);
Display_all_screen();
Display_layerbar();
Display_cursor();