Performance improvement for slow graphic systems: avoid lag on X11 (Issue 405,269)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1780 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -99,6 +99,8 @@ short Min_X=0;
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short Min_Y=0;
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short Max_X=10000;
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short Max_Y=10000;
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short Status_line_dirty_begin=0;
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short Status_line_dirty_end=0;
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#endif
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#if (UPDATE_METHOD == UPDATE_METHOD_FULL_PAGE)
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@@ -131,6 +133,13 @@ void Flush_update(void)
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Min_X=Min_Y=10000;
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Max_X=Max_Y=0;
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}
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if (Status_line_dirty_end)
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{
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SDL_UpdateRect(Screen_SDL, (18+(Status_line_dirty_begin*8))*Menu_factor_X*Pixel_width,Menu_status_Y*Pixel_height,(Status_line_dirty_end-Status_line_dirty_begin)*8*Menu_factor_X*Pixel_width,8*Menu_factor_Y*Pixel_height);
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}
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Status_line_dirty_begin=25;
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Status_line_dirty_end=0;
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#endif
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}
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@@ -166,6 +175,28 @@ void Update_rect(short x, short y, unsigned short width, unsigned short height)
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}
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void Update_status_line(short char_pos, short width)
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{
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#if (UPDATE_METHOD == UPDATE_METHOD_MULTI_RECTANGLE)
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SDL_UpdateRect(Screen_SDL, (18+char_pos*8)*Menu_factor_X*Pixel_width,Menu_status_Y*Pixel_height,width*8*Menu_factor_X*Pixel_width,8*Menu_factor_Y*Pixel_height);
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#endif
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#if (UPDATE_METHOD == UPDATE_METHOD_CUMULATED)
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// Merge the ranges
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if (Status_line_dirty_end < char_pos+width)
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Status_line_dirty_end=char_pos+width;
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if (Status_line_dirty_begin > char_pos)
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Status_line_dirty_begin=char_pos;
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#endif
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#if (UPDATE_METHOD == UPDATE_METHOD_FULL_PAGE)
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(void)char_pos; // unused parameter
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(void)width; // unused parameter
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update_is_required=1;
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#endif
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}
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///
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/// Converts a SDL_Surface (indexed colors or RGB) into an array of bytes
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/// (indexed colors).
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