Performance improvement for slow graphic systems: avoid lag on X11 (Issue 405,269)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1780 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -44,6 +44,8 @@ byte* Screen_pixels;
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void Update_rect(short x, short y, unsigned short width, unsigned short height);
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void Flush_update(void);
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void Update_status_line(short char_pos, short width);
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///
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/// Converts a SDL_Surface (indexed colors or RGB) into an array of bytes
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/// (indexed colors).
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