SetPalette() => GFX2_SetPalette()
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@@ -58,7 +58,7 @@ void Update_rect(short x, short y, unsigned short width, unsigned short height);
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void Flush_update(void);
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void Update_status_line(short char_pos, short width);
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int SetPalette(const T_Components * colors, int firstcolor, int ncolors);
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int GFX2_SetPalette(const T_Components * colors, int firstcolor, int ncolors);
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///
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/// Clears the parts of screen that are outside of the editing area.
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