Fix Lua function matchcolor2() inaccuracies caused by integer arithmetics
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2082 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -860,7 +860,8 @@ int L_MatchColor(lua_State* L)
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int L_MatchColor2(lua_State* L)
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{
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double r, g, b;
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int c;
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double l_weight = 0.25;
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byte best_color = 0;
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int nb_args=lua_gettop(L);
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if (nb_args < 3 || nb_args > 4)
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@@ -870,17 +871,67 @@ int L_MatchColor2(lua_State* L)
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LUA_ARG_NUMBER(1, "matchcolor2", r, -DBL_MAX, DBL_MAX);
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LUA_ARG_NUMBER(2, "matchcolor2", g, -DBL_MAX, DBL_MAX);
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LUA_ARG_NUMBER(3, "matchcolor2", b, -DBL_MAX, DBL_MAX);
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if (nb_args == 3)
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if (nb_args > 3)
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{
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c = Best_color_perceptual(clamp_byte(r),clamp_byte(g),clamp_byte(b));
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LUA_ARG_NUMBER(4, "matchcolor2", l_weight, 0.0, 1.0);
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}
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else // nb_args == 4
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// Similar to Best_color_perceptual(), but with floating point
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{
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float weight;
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LUA_ARG_NUMBER(4, "matchcolor2", weight, -DBL_MAX, DBL_MAX);
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c = Best_color_perceptual_weighted(clamp_byte(r),clamp_byte(g),clamp_byte(b),weight);
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}
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lua_pushinteger(L, c);
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int col;
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double best_diff=9e99;
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double target_bri;
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double bri;
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double diff_b, diff_c, diff;
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if (r<0.0)
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r=0;
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else if (r>255.0)
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r=255.0;
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if (g<0.0)
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g=0;
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else if (g>255.0)
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g=255.0;
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if (b<0.0)
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b=0;
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else if (b>255.0)
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b=255.0;
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// Similar to Perceptual_lightness();
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target_bri = sqrt(0.26*r*0.26*r + 0.55*g*0.55*g + 0.19*b*0.19*b);
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for (col=0; col<256; col++)
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{
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if (Exclude_color[col])
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continue;
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diff_c = sqrt(
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(0.26*(Main_palette[col].R-r))*
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(0.26*(Main_palette[col].R-r))+
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(0.55*(Main_palette[col].G-g))*
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(0.55*(Main_palette[col].G-g))+
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(0.19*(Main_palette[col].B-b))*
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(0.19*(Main_palette[col].B-b)));
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// Exact match
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if (diff_c<1.0)
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{
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lua_pushinteger(L, col);
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return 1;
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}
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bri = sqrt(0.26*0.26*(Main_palette[col].R*Main_palette[col].R) + 0.55*0.55*(Main_palette[col].G*Main_palette[col].G) + 0.19*0.19*(Main_palette[col].B*Main_palette[col].B));
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diff_b = fabs(target_bri-bri);
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diff=l_weight*(diff_b-diff_c)+diff_c;
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if (diff<best_diff)
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{
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best_diff=diff;
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best_color=col;
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}
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}
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}
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lua_pushinteger(L, best_color);
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return 1;
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}
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