Implemented Double Pixel mode (issue 86)
Tall pixels can now be used in resolution minimum 320x400, and Tall pixels minimum 640x200. (instead of 640x400 for both) Fixed: There was incorrect error recovery when trying to use a fullscreen mode too small to use wide/tall/double pixel. Little code cleanup in the different pixel renderers. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@631 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -45,6 +45,7 @@ $(OBJDIR)/pxsimple.o: pxsimple.c global.h struct.h const.h sdlscreen.h divers.h
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$(OBJDIR)/pxtall.o: pxtall.c global.h struct.h const.h sdlscreen.h divers.h \
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pxsimple.h
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$(OBJDIR)/pxwide.o: pxwide.c global.h struct.h const.h sdlscreen.h divers.h
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$(OBJDIR)/pxdouble.o: pxdouble.c global.h struct.h const.h sdlscreen.h divers.h
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$(OBJDIR)/readini.o: readini.c const.h global.h struct.h graph.h windows.h divers.h
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$(OBJDIR)/readline.o: readline.c const.h struct.h global.h graph.h divers.h \
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erreurs.h sdlscreen.h readline.h windows.h
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