Eliminated a lot of tab characters in source code
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1342 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
14
init.c
14
init.c
@@ -353,9 +353,9 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
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// Preview
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cursor_x += Menu_bars[MENUBAR_TOOLS].Skin_width;
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if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "preview"))
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return 1;
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return 1;
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if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, gfx->Preview, 173, 16, "logo", 0))
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return 1;
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return 1;
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cursor_y+= Menu_bars[MENUBAR_TOOLS].Height;
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// Layerbar
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@@ -1936,10 +1936,10 @@ void Set_all_video_modes(void)
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{
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int index2;
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#if defined(__GP2X__)
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// On the GP2X the first mode is not windowed, so include it in the search.
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index2=0;
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// On the GP2X the first mode is not windowed, so include it in the search.
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index2=0;
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#else
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index2=1;
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index2=1;
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#endif
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for (/**/; index2 < Nb_video_modes; index2++)
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if (Modes[index]->w == Video_mode[index2].Width &&
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@@ -2084,9 +2084,9 @@ int Load_CFG(int reload_all)
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goto Erreur_lecture_config;
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#if defined(__GP2X__)
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index2=0;
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index2=0;
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#else
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index2=1;
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index2=1;
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#endif
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for (/**/; index2<Nb_video_modes; index2++)
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{
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