isolate dependencies to SDL

Do not access directly the SDL_Surface Screen_pixels
use new functions Get_Screen_pixel_ptr() Set_Screen_pixel(),
Get_Screen_pixel()
And SetPalette()

Signed-off-by: Thomas Bernard <miniupnp@free.fr>
This commit is contained in:
Thomas Bernard
2018-05-26 23:49:19 +02:00
parent c6975afe94
commit 72fea0290f
21 changed files with 1006 additions and 440 deletions

View File

@@ -23,7 +23,6 @@
#include <string.h>
#include <stdlib.h>
#include <SDL.h>
#include "global.h"
#include "sdlscreen.h"
#include "misc.h"
@@ -37,6 +36,7 @@
void Pixel_triple (word x,word y,byte color)
/* Affiche un pixel de la color aux coords x;y à l'écran */
{
#if 0
*(Screen_pixels + x * ZOOMX + y*ZOOMY * VIDEO_LINE_WIDTH)=color;
*(Screen_pixels + x * ZOOMX + y*ZOOMY * VIDEO_LINE_WIDTH + 1)=color;
*(Screen_pixels + x * ZOOMX + y*ZOOMY * VIDEO_LINE_WIDTH + 2)=color;
@@ -46,36 +46,51 @@ void Pixel_triple (word x,word y,byte color)
*(Screen_pixels + x * ZOOMX + (y*ZOOMY+2) * VIDEO_LINE_WIDTH)=color;
*(Screen_pixels + x * ZOOMX + (y*ZOOMY+2) * VIDEO_LINE_WIDTH + 1)=color;
*(Screen_pixels + x * ZOOMX + (y*ZOOMY+2) * VIDEO_LINE_WIDTH + 2)=color;
#endif
Set_Screen_pixel(x * ZOOMX, y * ZOOMY, color);
Set_Screen_pixel(x * ZOOMX + 1, y * ZOOMY, color);
Set_Screen_pixel(x * ZOOMX + 2, y * ZOOMY, color);
Set_Screen_pixel(x * ZOOMX, y * ZOOMY + 1, color);
Set_Screen_pixel(x * ZOOMX + 1, y * ZOOMY + 1, color);
Set_Screen_pixel(x * ZOOMX + 2, y * ZOOMY + 1, color);
Set_Screen_pixel(x * ZOOMX, y * ZOOMY + 2, color);
Set_Screen_pixel(x * ZOOMX + 1, y * ZOOMY + 2, color);
Set_Screen_pixel(x * ZOOMX + 2, y * ZOOMY + 2, color);
}
byte Read_pixel_triple (word x,word y)
/* On retourne la couleur du pixel aux coords données */
{
return *( Screen_pixels + y * ZOOMY * VIDEO_LINE_WIDTH + x * ZOOMX);
//return *( Screen_pixels + y * ZOOMY * VIDEO_LINE_WIDTH + x * ZOOMX);
return Get_Screen_pixel(x * ZOOMX, y * ZOOMY);
}
void Block_triple (word start_x,word start_y,word width,word height,byte color)
/* On affiche un rectangle de la couleur donnée */
{
#if 0
SDL_Rect rectangle;
rectangle.x=start_x*ZOOMX;
rectangle.y=start_y*ZOOMY;
rectangle.w=width*ZOOMX;
rectangle.h=height*ZOOMY;
SDL_FillRect(Screen_SDL,&rectangle,color);
#endif
Screen_FillRect(start_x * ZOOMX, start_y * ZOOMY, width * ZOOMX, height * ZOOMY, color);
}
void Display_part_of_screen_triple (word width,word height,word image_width)
/* Afficher une partie de l'image telle quelle sur l'écran */
{
byte* dest=Screen_pixels; //On va se mettre en 0,0 dans l'écran (dest)
//On va se mettre en 0,0 dans l'écran (dest)
byte* src=Main.offset_Y*image_width+Main.offset_X+Main_screen; //Coords de départ ds la source (src)
int y;
int dy;
for(y=height;y!=0;y--)
for(y = 0; y < height; y++)
// Pour chaque ligne
{
byte *dest = Get_Screen_pixel_ptr(0, y * ZOOMY);
// On fait une copie de la ligne
for (dy=width;dy>0;dy--)
{
@@ -84,13 +99,15 @@ void Display_part_of_screen_triple (word width,word height,word image_width)
dest+=ZOOMX;
}
// On double la ligne qu'on vient de copier
memcpy(dest-width*ZOOMX+VIDEO_LINE_WIDTH,dest-width*ZOOMX,width*ZOOMX);
//memcpy(dest-width*ZOOMX+VIDEO_LINE_WIDTH,dest-width*ZOOMX,width*ZOOMX);
memcpy(Get_Screen_pixel_ptr(0, y * ZOOMY + 1), Get_Screen_pixel_ptr(0, y * ZOOMY), width * ZOOMX);
// On la triple
memcpy(dest-width*ZOOMX+2*VIDEO_LINE_WIDTH,dest-width*ZOOMX,width*ZOOMX);
//memcpy(dest-width*ZOOMX+2*VIDEO_LINE_WIDTH,dest-width*ZOOMX,width*ZOOMX);
memcpy(Get_Screen_pixel_ptr(0, y * ZOOMY + 2), Get_Screen_pixel_ptr(0, y * ZOOMY), width * ZOOMX);
// On passe à la ligne suivante
src+=image_width-width;
dest+=VIDEO_LINE_WIDTH*ZOOMY - width*ZOOMX;
//dest+=VIDEO_LINE_WIDTH*ZOOMY - width*ZOOMX;
}
//Update_rect(0,0,width,height);
}
@@ -135,53 +152,79 @@ void Pixel_preview_magnifier_triple (word x,word y,byte color)
void Horizontal_XOR_line_triple(word x_pos,word y_pos,word width)
{
//On calcule la valeur initiale de dest:
byte* dest=y_pos*ZOOMY*VIDEO_LINE_WIDTH+x_pos*ZOOMX+Screen_pixels;
//byte* dest=y_pos*ZOOMY*VIDEO_LINE_WIDTH+x_pos*ZOOMX+Screen_pixels;
int x;
for (x=0;x<width*ZOOMX;x+=ZOOMX)
*(dest+x+2*VIDEO_LINE_WIDTH+2)=*(dest+x+2*VIDEO_LINE_WIDTH+1)=*(dest+x+2*VIDEO_LINE_WIDTH)=*(dest+x+VIDEO_LINE_WIDTH+2)=*(dest+x+VIDEO_LINE_WIDTH+1)=*(dest+x+VIDEO_LINE_WIDTH)=*(dest+x+2)=*(dest+x+1)=*(dest+x)=xor_lut[*(dest+x)];
{
byte color = xor_lut[Get_Screen_pixel(x_pos * ZOOMX + x, y_pos * ZOOMY)];
//*(dest+x+2*VIDEO_LINE_WIDTH+2)=*(dest+x+2*VIDEO_LINE_WIDTH+1)=*(dest+x+2*VIDEO_LINE_WIDTH)=*(dest+x+VIDEO_LINE_WIDTH+2)=*(dest+x+VIDEO_LINE_WIDTH+1)=*(dest+x+VIDEO_LINE_WIDTH)=*(dest+x+2)=*(dest+x+1)=*(dest+x)=xor_lut[*(dest+x)];
Set_Screen_pixel(x_pos * ZOOMX + x, y_pos * ZOOMY, color);
Set_Screen_pixel(x_pos * ZOOMX + x + 1, y_pos * ZOOMY, color);
Set_Screen_pixel(x_pos * ZOOMX + x + 2, y_pos * ZOOMY, color);
Set_Screen_pixel(x_pos * ZOOMX + x, y_pos * ZOOMY + 1, color);
Set_Screen_pixel(x_pos * ZOOMX + x + 1, y_pos * ZOOMY + 1, color);
Set_Screen_pixel(x_pos * ZOOMX + x + 2, y_pos * ZOOMY + 1, color);
Set_Screen_pixel(x_pos * ZOOMX + x, y_pos * ZOOMY + 2, color);
Set_Screen_pixel(x_pos * ZOOMX + x + 1, y_pos * ZOOMY + 2, color);
Set_Screen_pixel(x_pos * ZOOMX + x + 2, y_pos * ZOOMY + 2, color);
}
}
void Vertical_XOR_line_triple(word x_pos,word y_pos,word height)
{
int i;
byte *dest=Screen_pixels+x_pos*ZOOMX+y_pos*VIDEO_LINE_WIDTH*ZOOMY;
for (i=height;i>0;i--)
//byte *dest=Screen_pixels+x_pos*ZOOMX+y_pos*VIDEO_LINE_WIDTH*ZOOMY;
for (i=0; i<height; i++)
{
*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=xor_lut[*dest];
dest+=VIDEO_LINE_WIDTH*ZOOMY;
//*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=xor_lut[*dest];
//dest+=VIDEO_LINE_WIDTH*ZOOMY;
byte color = xor_lut[Get_Screen_pixel(x_pos * ZOOMX, (y_pos + i) * ZOOMY)];
Set_Screen_pixel(x_pos * ZOOMX, (y_pos + i) * ZOOMY, color);
Set_Screen_pixel(x_pos * ZOOMX + 1, (y_pos + i) * ZOOMY, color);
Set_Screen_pixel(x_pos * ZOOMX + 2, (y_pos + i) * ZOOMY, color);
Set_Screen_pixel(x_pos * ZOOMX, (y_pos + i) * ZOOMY + 1, color);
Set_Screen_pixel(x_pos * ZOOMX + 1, (y_pos + i) * ZOOMY + 1, color);
Set_Screen_pixel(x_pos * ZOOMX + 2, (y_pos + i) * ZOOMY + 1, color);
Set_Screen_pixel(x_pos * ZOOMX, (y_pos + i) * ZOOMY + 2, color);
Set_Screen_pixel(x_pos * ZOOMX + 1, (y_pos + i) * ZOOMY + 2, color);
Set_Screen_pixel(x_pos * ZOOMX + 2, (y_pos + i) * ZOOMY + 2, color);
}
}
void Display_brush_color_triple(word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte transp_color,word brush_width)
{
// dest = Position à l'écran
byte* dest = Screen_pixels + y_pos * ZOOMY * VIDEO_LINE_WIDTH + x_pos * ZOOMX;
// src = Position dans la brosse
byte* src = Brush + y_offset * brush_width + x_offset;
word x,y;
// Pour chaque ligne
for(y = height;y > 0; y--)
for(y = 0; y < height; y++)
{
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY);
byte* dest1 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 1);
byte* dest2 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 2);
// Pour chaque pixel
for(x = width;x > 0; x--)
{
// On vérifie que ce n'est pas la transparence
if(*src != transp_color)
{
*(dest+2*VIDEO_LINE_WIDTH+2) = *(dest+2*VIDEO_LINE_WIDTH+1) = *(dest+2*VIDEO_LINE_WIDTH) = *(dest+VIDEO_LINE_WIDTH+2) = *(dest+VIDEO_LINE_WIDTH+1) = *(dest+VIDEO_LINE_WIDTH) = *(dest+2) = *(dest+1) = *dest = *src;
//*(dest+2*VIDEO_LINE_WIDTH+2) = *(dest+2*VIDEO_LINE_WIDTH+1) = *(dest+2*VIDEO_LINE_WIDTH) = *(dest+VIDEO_LINE_WIDTH+2) = *(dest+VIDEO_LINE_WIDTH+1) = *(dest+VIDEO_LINE_WIDTH) = *(dest+2) = *(dest+1) = *dest = *src;
*(dest2+2) = *(dest2+1) = *(dest2) = *(dest1+2) = *(dest1+1) = *(dest1) = *(dest+2) = *(dest+1) = *dest = *src;
}
// Pixel suivant
src++;
dest+=ZOOMX;
dest1+=ZOOMX;
dest2+=ZOOMX;
}
// On passe à la ligne suivante
dest = dest + VIDEO_LINE_WIDTH*ZOOMY - width*ZOOMX;
src = src + brush_width - width;
}
Update_rect(x_pos,y_pos,width,height);
@@ -192,36 +235,41 @@ void Display_brush_mono_triple(word x_pos, word y_pos,
byte transp_color, byte color, word brush_width)
/* On affiche la brosse en monochrome */
{
byte* dest=y_pos*ZOOMY*VIDEO_LINE_WIDTH+x_pos*ZOOMX+Screen_pixels; // dest = adr destination à
// l'écran
// dest = adr destination à l'écran
byte* src=brush_width*y_offset+x_offset+Brush; // src = adr ds
// la brosse
int x,y;
for(y=height;y!=0;y--)
//Pour chaque ligne
// Pour chaque ligne
for(y = 0; y < height; y++)
{
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY);
byte* dest1 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 1);
byte* dest2 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 2);
for(x=width;x!=0;x--)
//Pour chaque pixel
{
if (*src!=transp_color)
*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=color;
//*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=color;
*(dest2+2) = *(dest2+1) = *(dest2) = *(dest1+2) = *(dest1+1) = *(dest1) = *(dest+2) = *(dest+1) = *dest = color;
// On passe au pixel suivant
src++;
dest+=ZOOMX;
dest1+=ZOOMX;
dest2+=ZOOMX;
}
// On passe à la ligne suivante
src+=brush_width-width;
dest+=VIDEO_LINE_WIDTH*ZOOMY-width*ZOOMX;
//dest+=VIDEO_LINE_WIDTH*ZOOMY-width*ZOOMX;
}
Update_rect(x_pos,y_pos,width,height);
}
void Clear_brush_triple(word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte transp_color,word image_width)
{
byte* dest=Screen_pixels+x_pos*ZOOMX+y_pos*ZOOMY*VIDEO_LINE_WIDTH; //On va se mettre en 0,0 dans l'écran (dest)
//On va se mettre en 0,0 dans l'écran (dest)
byte* src = ( y_pos + Main.offset_Y ) * image_width + x_pos + Main.offset_X + Main_screen; //Coords de départ ds la source (src)
int y;
int x;
@@ -229,22 +277,28 @@ void Clear_brush_triple(word x_pos,word y_pos,word x_offset,word y_offset,word w
(void)y_offset; // unused
(void)transp_color; // unused
for(y=height;y!=0;y--)
// Pour chaque ligne
for(y = 0; y < height; y++)
{
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY);
byte* dest1 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 1);
byte* dest2 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 2);
for(x=width;x!=0;x--)
//Pour chaque pixel
{
*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=*src;
//*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=*src;
*(dest2+2) = *(dest2+1) = *(dest2) = *(dest1+2) = *(dest1+1) = *(dest1) = *(dest+2) = *(dest+1) = *dest = *src;
// On passe au pixel suivant
src++;
dest+=ZOOMX;
dest1+=ZOOMX;
dest2+=ZOOMX;
}
// On passe à la ligne suivante
src+=image_width-width;
dest+=VIDEO_LINE_WIDTH*ZOOMY-width*ZOOMX;
//dest+=VIDEO_LINE_WIDTH*ZOOMY-width*ZOOMX;
}
Update_rect(x_pos,y_pos,width,height);
}
@@ -253,30 +307,33 @@ void Clear_brush_triple(word x_pos,word y_pos,word x_offset,word y_offset,word w
void Display_brush_triple(byte * brush, word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte transp_color,word brush_width)
{
// dest = Position à l'écran
byte* dest = Screen_pixels + y_pos * ZOOMY * VIDEO_LINE_WIDTH + x_pos * ZOOMX;
// src = Position dans la brosse
byte* src = brush + y_offset * brush_width + x_offset;
word x,y;
// Pour chaque ligne
for(y = height;y > 0; y--)
for(y = 0; y < height; y++)
{
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY);
byte* dest1 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 1);
byte* dest2 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 2);
// Pour chaque pixel
for(x = width;x > 0; x--)
{
// On vérifie que ce n'est pas la transparence
if(*src != transp_color)
{
*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=*src;
//*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=*src;
*(dest2+2) = *(dest2+1) = *(dest2) = *(dest1+2) = *(dest1+1) = *(dest1) = *(dest+2) = *(dest+1) = *dest = *src;
}
// Pixel suivant
src++; dest+=ZOOMX;
dest1+=ZOOMX; dest2+=ZOOMX;
}
// On passe à la ligne suivante
dest = dest + VIDEO_LINE_WIDTH*ZOOMY - width*ZOOMX;
src = src + brush_width - width;
}
}
@@ -284,21 +341,25 @@ void Display_brush_triple(byte * brush, word x_pos,word y_pos,word x_offset,word
void Remap_screen_triple(word x_pos,word y_pos,word width,word height,byte * conversion_table)
{
// dest = coords a l'écran
byte* dest = Screen_pixels + y_pos * ZOOMY * VIDEO_LINE_WIDTH + x_pos * ZOOMX;
int x,y;
// Pour chaque ligne
for(y=height;y>0;y--)
for(y = 0; y < height; y++)
{
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY);
byte* dest1 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 1);
byte* dest2 = Get_Screen_pixel_ptr(x_pos * ZOOMX, (y_pos + y) * ZOOMY + 2);
// Pour chaque pixel
for(x=width;x>0;x--)
{
*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=
//*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=
*(dest2+2) = *(dest2+1) = *(dest2) = *(dest1+2) = *(dest1+1) = *(dest1) = *(dest+2) = *(dest+1) = *dest =
conversion_table[*dest];
dest +=ZOOMX;
dest1+=ZOOMX; dest2+=ZOOMX;
}
dest = dest + VIDEO_LINE_WIDTH*ZOOMY - width*ZOOMX;
//dest = dest + VIDEO_LINE_WIDTH*ZOOMY - width*ZOOMX;
}
Update_rect(x_pos,y_pos,width,height);
@@ -308,21 +369,30 @@ void Display_line_on_screen_fast_triple(word x_pos,word y_pos,word width,byte *
/* On affiche toute une ligne de pixels telle quelle. */
/* Utilisée si le buffer contient déja des pixel doublés. */
{
memcpy(Screen_pixels+x_pos*ZOOMX+y_pos*ZOOMY*VIDEO_LINE_WIDTH,line,width*ZOOMX);
memcpy(Screen_pixels+x_pos*ZOOMX+(y_pos*ZOOMY+1)*VIDEO_LINE_WIDTH,line,width*ZOOMX);
memcpy(Screen_pixels+x_pos*ZOOMX+(y_pos*ZOOMY+2)*VIDEO_LINE_WIDTH,line,width*ZOOMX);
//memcpy(Screen_pixels+x_pos*ZOOMX+y_pos*ZOOMY*VIDEO_LINE_WIDTH,line,width*ZOOMX);
//memcpy(Screen_pixels+x_pos*ZOOMX+(y_pos*ZOOMY+1)*VIDEO_LINE_WIDTH,line,width*ZOOMX);
//memcpy(Screen_pixels+x_pos*ZOOMX+(y_pos*ZOOMY+2)*VIDEO_LINE_WIDTH,line,width*ZOOMX);
memcpy(Get_Screen_pixel_ptr(+x_pos*ZOOMX, y_pos*ZOOMY), line, width*ZOOMX);
memcpy(Get_Screen_pixel_ptr(+x_pos*ZOOMX, y_pos*ZOOMY+1), line, width*ZOOMX);
memcpy(Get_Screen_pixel_ptr(+x_pos*ZOOMX, y_pos*ZOOMY+2), line, width*ZOOMX);
}
void Display_line_on_screen_triple(word x_pos,word y_pos,word width,byte * line)
/* On affiche une ligne de pixels en les doublant. */
{
int x;
byte *dest;
dest=Screen_pixels+x_pos*ZOOMX+y_pos*ZOOMY*VIDEO_LINE_WIDTH;
//byte *dest;
//dest=Screen_pixels+x_pos*ZOOMX+y_pos*ZOOMY*VIDEO_LINE_WIDTH;
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, y_pos * ZOOMY);
byte* dest1 = Get_Screen_pixel_ptr(x_pos * ZOOMX, y_pos * ZOOMY + 1);
byte* dest2 = Get_Screen_pixel_ptr(x_pos * ZOOMX, y_pos * ZOOMY + 2);
for(x=width;x>0;x--)
{
*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=*line;
//*(dest+2*VIDEO_LINE_WIDTH+2)=*(dest+2*VIDEO_LINE_WIDTH+1)=*(dest+2*VIDEO_LINE_WIDTH)=*(dest+VIDEO_LINE_WIDTH+2)=*(dest+VIDEO_LINE_WIDTH+1)=*(dest+VIDEO_LINE_WIDTH)=*(dest+2)=*(dest+1)=*dest=*line;
*(dest2+2) = *(dest2+1) = *(dest2) = *(dest1+2) = *(dest1+1) = *(dest1) = *(dest+2) = *(dest+1) = *dest = *line;
dest+=ZOOMX;
dest1+=ZOOMX;
dest2+=ZOOMX;
line++;
}
}
@@ -332,7 +402,8 @@ void Display_transparent_mono_line_on_screen_triple(
// Affiche une ligne à l'écran avec une couleur + transparence.
// Utilisé par les brosses en mode zoom
{
byte* dest = Screen_pixels+ y_pos*VIDEO_LINE_WIDTH + x_pos*ZOOMX;
//byte* dest = Screen_pixels+ y_pos*VIDEO_LINE_WIDTH + x_pos*ZOOMX;
byte* dest = Get_Screen_pixel_ptr(x_pos*ZOOMX, y_pos);
int x;
// Pour chaque pixel
for(x=0;x<width;x++)
@@ -348,7 +419,8 @@ void Display_transparent_mono_line_on_screen_triple(
void Read_line_screen_triple(word x_pos,word y_pos,word width,byte * line)
{
memcpy(line,VIDEO_LINE_WIDTH*ZOOMY * y_pos + x_pos * ZOOMX + Screen_pixels,width*ZOOMX);
//memcpy(line,VIDEO_LINE_WIDTH*ZOOMY * y_pos + x_pos * ZOOMX + Screen_pixels,width*ZOOMX);
memcpy(line, Get_Screen_pixel_ptr(x_pos * ZOOMX, y_pos * ZOOMY), width*ZOOMX);
}
void Display_part_of_screen_scaled_triple(
@@ -413,7 +485,8 @@ void Display_brush_color_zoom_triple(word x_pos,word y_pos,
for(bx=Main.magnifier_factor;bx>0;bx--)
{
byte* line_src = buffer;
byte* dest = Screen_pixels + y*ZOOMY * VIDEO_LINE_WIDTH + x_pos * ZOOMX;
//byte* dest = Screen_pixels + y*ZOOMY * VIDEO_LINE_WIDTH + x_pos * ZOOMX;
byte* dest = Get_Screen_pixel_ptr(x_pos * ZOOMX, y * ZOOMY);
word x;
// Pour chaque pixel de la ligne
for(x = width*Main.magnifier_factor;x > 0;x--)
@@ -426,9 +499,11 @@ void Display_brush_color_zoom_triple(word x_pos,word y_pos,
dest+=ZOOMX;
}
// Double the line
memcpy(Screen_pixels + (y*ZOOMY+1)*VIDEO_LINE_WIDTH + x_pos*ZOOMX, Screen_pixels + y*ZOOMY*VIDEO_LINE_WIDTH + x_pos*ZOOMX, width*ZOOMX*Main.magnifier_factor);
//memcpy(Screen_pixels + (y*ZOOMY+1)*VIDEO_LINE_WIDTH + x_pos*ZOOMX, Screen_pixels + y*ZOOMY*VIDEO_LINE_WIDTH + x_pos*ZOOMX, width*ZOOMX*Main.magnifier_factor);
memcpy(Get_Screen_pixel_ptr(x_pos * ZOOMX, y * ZOOMY + 1), Get_Screen_pixel_ptr(x_pos * ZOOMX, y * ZOOMY), width*ZOOMX*Main.magnifier_factor);
// Triple the line
memcpy(Screen_pixels + (y*ZOOMY+2)*VIDEO_LINE_WIDTH + x_pos*ZOOMX, Screen_pixels + y*ZOOMY*VIDEO_LINE_WIDTH + x_pos*ZOOMX, width*ZOOMX*Main.magnifier_factor);
//memcpy(Screen_pixels + (y*ZOOMY+2)*VIDEO_LINE_WIDTH + x_pos*ZOOMX, Screen_pixels + y*ZOOMY*VIDEO_LINE_WIDTH + x_pos*ZOOMX, width*ZOOMX*Main.magnifier_factor);
memcpy(Get_Screen_pixel_ptr(x_pos * ZOOMX, y * ZOOMY + 2), Get_Screen_pixel_ptr(x_pos * ZOOMX, y * ZOOMY), width*ZOOMX*Main.magnifier_factor);
y++;
if(y==end_y_pos)
{