Removed some unneeded dependencies to speed up compile.

Code "cleanup": Functions that create a button now return its address.
This helps reduce the number of files that use the globals "Fenetre_Liste_boutons_*"


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@642 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud
2009-02-19 02:10:40 +00:00
parent 86976c9dde
commit 761d62f761
20 changed files with 101 additions and 134 deletions

View File

@@ -45,26 +45,26 @@ void Fenetre_Contenu_bouton_saisie(struct Fenetre_Bouton_special * Enreg, char *
void Fenetre_Effacer_bouton_saisie(struct Fenetre_Bouton_special * Enreg);
void Fenetre_Dessiner_bouton_saisie(word Pos_X,word Pos_Y,word Largeur_en_caracteres);
void Fenetre_Definir_bouton_normal(word Pos_X, word Pos_Y,
struct Fenetre_Bouton_normal * Fenetre_Definir_bouton_normal(word Pos_X, word Pos_Y,
word Largeur, word Hauteur,
char * Titre,byte Lettre_soulignee,
byte Clickable, word Raccourci);
void Fenetre_Definir_bouton_repetable(word Pos_X, word Pos_Y,
struct Fenetre_Bouton_normal * Fenetre_Definir_bouton_repetable(word Pos_X, word Pos_Y,
word Largeur, word Hauteur,
char * Titre,byte Lettre_soulignee,
byte Clickable, word Raccourci);
void Fenetre_Definir_bouton_palette(word Pos_X, word Pos_Y);
struct Fenetre_Bouton_palette * Fenetre_Definir_bouton_palette(word Pos_X, word Pos_Y);
void Fenetre_Effacer_tags(void);
void Tagger_intervalle_palette(byte Debut,byte Fin);
void Fenetre_Definir_bouton_scroller(word Pos_X, word Pos_Y,
struct Fenetre_Bouton_scroller * Fenetre_Definir_bouton_scroller(word Pos_X, word Pos_Y,
word Hauteur,
word Nb_elements,
word Nb_elements_visibles,
word Position_initiale);
void Fenetre_Definir_bouton_special(word Pos_X,word Pos_Y,word Largeur,word Hauteur);
void Fenetre_Definir_bouton_saisie(word Pos_X,word Pos_Y,word Largeur_en_caracteres);
struct Fenetre_Bouton_special * Fenetre_Definir_bouton_special(word Pos_X,word Pos_Y,word Largeur,word Hauteur);
struct Fenetre_Bouton_special * Fenetre_Definir_bouton_saisie(word Pos_X,word Pos_Y,word Largeur_en_caracteres);
byte Fenetre_click_dans_zone(short Debut_X,short Debut_Y,short Fin_X,short Fin_Y);
short Attendre_click_dans_palette(struct Fenetre_Bouton_palette * Enreg);