use screen.h instead of sdlscreen.h, etc.

Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
This commit is contained in:
Thomas Bernard
2018-05-31 12:33:26 +02:00
parent d86efa58e4
commit 77005eb780
42 changed files with 746 additions and 64 deletions

View File

@@ -35,7 +35,7 @@
#include "misc.h"
#include "operatio.h"
#include "pages.h"
#include "sdlscreen.h"
#include "screen.h"
#include "windows.h"
#if defined(__VBCC__) || defined(__GP2X__) || defined(__WIZ__) || defined(__CAANOO__)
@@ -961,8 +961,11 @@ void Rotate_brush_1_5(void)
// On corrige les coordonnées de la ligne si la touche shift est appuyée...
cursor_x = Paintbrush_X;
cursor_y = Paintbrush_Y;
#if defined(USE_SDL) || defined(USE_SDL2)
if(SDL_GetModState() & KMOD_SHIFT)
Clamp_coordinates_regular_angle(Brush_rotation_center_X,Brush_rotation_center_Y,&cursor_x,&cursor_y);
// TODO : portable
#endif
if ( (cursor_x!=old_x) || (cursor_y!=old_y) || (prev_state!=2) )
{
@@ -1032,8 +1035,11 @@ void Rotate_brush_0_5(void)
// On corrige les coordonnées de la ligne si la touche shift est appuyée...
cursor_x = Paintbrush_X;
cursor_y = Paintbrush_Y;
#if defined(USE_SDL) || defined(USE_SDL2)
if(SDL_GetModState() & KMOD_SHIFT)
Clamp_coordinates_regular_angle(Brush_rotation_center_X,Brush_rotation_center_Y,&cursor_x,&cursor_y);
// TODO
#endif
if ((cursor_x!=old_x) || (cursor_y!=old_y) || (prev_state!=3))
{