use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project create keycode.h various fixes
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@@ -37,6 +37,9 @@
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/// Add 0x4000 for the Alt modifier ::MOD_ALT
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/// Add 0x8000 for the "Meta" modifier ::MOD_META (On MacOS X it's the CMD key)
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//////////////////////////////////////////////////////////////////////////////
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#if defined(USE_SDL)
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#include <SDL.h>
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#endif
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/*!
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Convert an SDL keysym to an ANSI/ASCII character.
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