use screen.h instead of sdlscreen.h, etc.

Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
This commit is contained in:
Thomas Bernard
2018-05-31 12:33:26 +02:00
parent d86efa58e4
commit 77005eb780
42 changed files with 746 additions and 64 deletions

View File

@@ -19,18 +19,22 @@
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
#include <stdlib.h>
#include <string.h>
#include "const.h"
#include "struct.h"
#include "global.h"
#include "windows.h"
#include "engine.h"
#include "pages.h"
#include "sdlscreen.h"
#include "screen.h"
#include "input.h"
#include "help.h"
#include "misc.h"
#include "readline.h"
#include "graph.h"
#include "keycodes.h"
void Layer_activate(int layer, short side)
{
@@ -638,7 +642,7 @@ void Button_Anim_continuous_next(void)
do
{
int target_frame;
Uint32 time_now;
dword time_now;
Get_input(20);
@@ -673,7 +677,7 @@ void Button_Anim_continuous_prev(void)
do
{
int target_frame;
Uint32 time_now;
dword time_now;
Get_input(20);