use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project create keycode.h various fixes
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10
src/layers.c
10
src/layers.c
@@ -19,18 +19,22 @@
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "const.h"
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#include "struct.h"
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#include "global.h"
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#include "windows.h"
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#include "engine.h"
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#include "pages.h"
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#include "sdlscreen.h"
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#include "screen.h"
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#include "input.h"
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#include "help.h"
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#include "misc.h"
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#include "readline.h"
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#include "graph.h"
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#include "keycodes.h"
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void Layer_activate(int layer, short side)
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{
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@@ -638,7 +642,7 @@ void Button_Anim_continuous_next(void)
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do
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{
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int target_frame;
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Uint32 time_now;
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dword time_now;
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Get_input(20);
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@@ -673,7 +677,7 @@ void Button_Anim_continuous_prev(void)
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do
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{
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int target_frame;
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Uint32 time_now;
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dword time_now;
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Get_input(20);
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