use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project create keycode.h various fixes
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@@ -61,6 +61,7 @@
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#if defined(USE_SDL) || defined(USE_SDL2)
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#include "sdlscreen.h"
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#endif
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#include "screen.h"
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#include "struct.h"
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#include "windows.h"
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#include "engine.h"
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