Add a distinctive icon for the fill (and color replace) tool.
Thanks to DawnBringer for icon drawing. All skins use the same icon, feel free to draw something else for them. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1893 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -267,7 +267,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
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int char_2=0; // grands titres de l'aide. Chaque indice avance dans
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int char_3=0; // l'une des fontes dans l'ordre : 1 2
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int char_4=0; // 3 4
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byte mouse_cursor_area[29][29];
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byte mouse_cursor_area[31][29];
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SDL_Palette * SDLPal;
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// Default palette
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@@ -475,12 +475,12 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
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if (GUI_seek_right(gui, &cursor_x, cursor_y, neutral_color, "mouse cursor"))
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return 1;
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}
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if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, mouse_cursor_area, 29, 29, "mouse cursor",1))
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if (Read_GUI_block(gfx, gui, cursor_x, cursor_y, mouse_cursor_area, 29, 31, "mouse cursor",1))
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return 1;
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Center_GUI_cursor(gfx, (byte *)mouse_cursor_area,i);
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cursor_x+=29;
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}
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cursor_y+=29;
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cursor_y+=31;
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// Menu sprites
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for (i=0; i<NB_MENU_SPRITES; i++)
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@@ -3077,4 +3077,4 @@ void Define_icon(void)
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SDL_FreeSurface(icon);
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}
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}
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}
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}
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