Load_C64() : Add Artist64 format

This commit is contained in:
Thomas Bernard
2018-11-08 17:38:22 +01:00
parent 8532064dd0
commit 7cd9efc7f3
2 changed files with 16 additions and 2 deletions

View File

@@ -2258,6 +2258,9 @@ void Test_C64(T_IO_Context * context, FILE * file)
// $6000 => Koala Painter
case 10050:
// $1800 => Picasso64
case 10242:
// $4000 => Artist 64
// ? $A000 => Blazing paddles ?
case 17409:
// $3c00 => FLI-designer v1.1
// ? $3ff0 => FLI designer 2 ?
@@ -2517,6 +2520,7 @@ void Load_C64(T_IO_Context * context)
case 10001: // multicolor
case 10003: // multicolor + loadaddr
case 10050: // Picasso64 + loadaddr
case 10242: // Artist64 or blazing paddle + Loadaddr
case 10277: // multicolor CDU-Paint + loadaddr
case 17409: // FLI-designer v1.1
case 17472: // FLI (BlackMail)
@@ -2607,6 +2611,16 @@ void Load_C64(T_IO_Context * context)
background=file_buffer+1024*2+2-1; // only 1
break;
case 10242: // Artist 64 multicolor + loadaddr
hasLoadAddr=1;
loadFormat=F_multi;
context->Ratio = PIXEL_WIDE;
bitmap=file_buffer+2; // length: 8000 (+padding 192)
screen_ram=file_buffer+8192+2; // length: 1000 + (padding 24)
color_ram=file_buffer+1024+8192+2; // length: 1000 + (padding 24)
background=file_buffer+1024*2+8192+2-1; // only 1
break;
case 10277: // multicolor CDU-Paint + loadaddr
hasLoadAddr=1;
loadFormat=F_multi;