- Renamed the "Button" array into "Buttons_Pool" due to a conflict with Apple headers.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@748 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Franck Charlet
2009-04-14 12:19:34 +00:00
parent 6823855cbb
commit 7dae508324
9 changed files with 138 additions and 170 deletions

52
init.c
View File

@@ -776,16 +776,16 @@ void Init_button(byte btn_number,
Func_action Desenclencher,
byte family)
{
Button[btn_number].X_offset =x_offset;
Button[btn_number].Y_offset =y_offset;
Button[btn_number].Width =width-1;
Button[btn_number].Height =height-1;
Button[btn_number].Pressed =0;
Button[btn_number].Shape =shape;
Button[btn_number].Gauche =Gauche;
Button[btn_number].Droite =Droite;
Button[btn_number].Desenclencher =Desenclencher;
Button[btn_number].Famille =family;
Buttons_Pool[btn_number].X_offset =x_offset;
Buttons_Pool[btn_number].Y_offset =y_offset;
Buttons_Pool[btn_number].Width =width-1;
Buttons_Pool[btn_number].Height =height-1;
Buttons_Pool[btn_number].Pressed =0;
Buttons_Pool[btn_number].Shape =shape;
Buttons_Pool[btn_number].Gauche =Gauche;
Buttons_Pool[btn_number].Droite =Droite;
Buttons_Pool[btn_number].Desenclencher =Desenclencher;
Buttons_Pool[btn_number].Famille =family;
}
@@ -797,10 +797,10 @@ void Init_buttons(void)
for (button_index=0;button_index<NB_BUTTONS;button_index++)
{
Button[button_index].Left_shortcut[0]=0;
Button[button_index].Left_shortcut[1]=0;
Button[button_index].Right_shortcut[0]=0;
Button[button_index].Right_shortcut[1]=0;
Buttons_Pool[button_index].Left_shortcut[0]=0;
Buttons_Pool[button_index].Left_shortcut[1]=0;
Buttons_Pool[button_index].Right_shortcut[0]=0;
Buttons_Pool[button_index].Right_shortcut[1]=0;
Init_button(button_index,
0,0,
1,1,
@@ -1771,12 +1771,12 @@ int Load_CFG(int reload_all)
Config_Key[Ordering[index2]&0xFF][1]=cfg_shortcut_info.Key2;
break;
case 1 :
Button[Ordering[index2]&0xFF].Left_shortcut[0] = cfg_shortcut_info.Key;
Button[Ordering[index2]&0xFF].Left_shortcut[1] = cfg_shortcut_info.Key2;
Buttons_Pool[Ordering[index2]&0xFF].Left_shortcut[0] = cfg_shortcut_info.Key;
Buttons_Pool[Ordering[index2]&0xFF].Left_shortcut[1] = cfg_shortcut_info.Key2;
break;
case 2 :
Button[Ordering[index2]&0xFF].Right_shortcut[0] = cfg_shortcut_info.Key;
Button[Ordering[index2]&0xFF].Right_shortcut[1] = cfg_shortcut_info.Key2;
Buttons_Pool[Ordering[index2]&0xFF].Right_shortcut[0] = cfg_shortcut_info.Key;
Buttons_Pool[Ordering[index2]&0xFF].Right_shortcut[1] = cfg_shortcut_info.Key2;
break;
}
}
@@ -2014,12 +2014,12 @@ int Save_CFG(void)
cfg_shortcut_info.Key2=Config_Key[Ordering[index]&0xFF][1];
break;
case 1 :
cfg_shortcut_info.Key =Button[Ordering[index]&0xFF].Left_shortcut[0];
cfg_shortcut_info.Key2=Button[Ordering[index]&0xFF].Left_shortcut[1];
cfg_shortcut_info.Key =Buttons_Pool[Ordering[index]&0xFF].Left_shortcut[0];
cfg_shortcut_info.Key2=Buttons_Pool[Ordering[index]&0xFF].Left_shortcut[1];
break;
case 2 :
cfg_shortcut_info.Key =Button[Ordering[index]&0xFF].Right_shortcut[0];
cfg_shortcut_info.Key2=Button[Ordering[index]&0xFF].Right_shortcut[1];
cfg_shortcut_info.Key =Buttons_Pool[Ordering[index]&0xFF].Right_shortcut[0];
cfg_shortcut_info.Key2=Buttons_Pool[Ordering[index]&0xFF].Right_shortcut[1];
break;
}
if (!Write_word_le(Handle, cfg_shortcut_info.Number) ||
@@ -2200,12 +2200,12 @@ void Set_config_defaults(void)
Config_Key[Ordering[index]&0xFF][1]=ConfigKey[index].Key2;
break;
case 1 :
Button[Ordering[index]&0xFF].Left_shortcut[0] = ConfigKey[index].Key;
Button[Ordering[index]&0xFF].Left_shortcut[1] = ConfigKey[index].Key2;
Buttons_Pool[Ordering[index]&0xFF].Left_shortcut[0] = ConfigKey[index].Key;
Buttons_Pool[Ordering[index]&0xFF].Left_shortcut[1] = ConfigKey[index].Key2;
break;
case 2 :
Button[Ordering[index]&0xFF].Right_shortcut[0] = ConfigKey[index].Key;
Button[Ordering[index]&0xFF].Right_shortcut[1] = ConfigKey[index].Key2;
Buttons_Pool[Ordering[index]&0xFF].Right_shortcut[0] = ConfigKey[index].Key;
Buttons_Pool[Ordering[index]&0xFF].Right_shortcut[1] = ConfigKey[index].Key2;
break;
}
}