SDL2: restore window position on startup

This commit is contained in:
Thomas Bernard
2020-11-13 19:10:49 +01:00
parent 58c53c33b8
commit 7de6a95291
3 changed files with 16 additions and 2 deletions

View File

@@ -1608,6 +1608,18 @@ int Get_input(int sleep_time)
break;
case SDL_WINDOWEVENT_MOVED:
GFX2_Log(GFX2_DEBUG, "SDL_WINDOWEVENT_MOVED %d (%d, %d)\n", event.window.windowID, event.window.data1, event.window.data2);
Config.Window_pos_x = event.window.data1;
Config.Window_pos_y = event.window.data2;
#if SDL_VERSION_ATLEAST(2, 0, 5)
{
// correct position by taking window decoration into account
int offset_x, offset_y;
if (SDL_GetWindowBordersSize(SDL_GetWindowFromID(event.window.windowID), &offset_y, &offset_x, NULL, NULL) == 0) {
Config.Window_pos_x -= offset_x;
Config.Window_pos_y -= offset_y;
}
}
#endif
break;
case SDL_WINDOWEVENT_ENTER:
GFX2_Log(GFX2_DEBUG, "SDL_WINDOWEVENT_ENTER %d\n", event.window.windowID);