Added missing source file, and make the tilemap depend on current layer instead of the sum of layers
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1860 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@@ -49,6 +49,7 @@
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#include "windows.h"
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#include "input.h"
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#include "brush.h"
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#include "tiles.h"
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#ifdef __VBCC__
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#define __attribute__(x)
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