Issue 285: For skins and fonts, replaced calls to SDL_image with our own image-loading functions. Also fixed the generic loader that was updating the screen palette even when not useful.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1247 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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4
init.c
4
init.c
@@ -819,7 +819,7 @@ T_Gui_skin * Load_graphics(const char * skin_file)
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strcat(filename,"skins" PATH_SEPARATOR);
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strcat(filename,skin_file);
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gui=IMG_Load(filename);
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gui=Load_surface(filename);
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if (!gui)
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{
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sprintf(Gui_loading_error_message, "Unable to load the skin image (missing? not an image file?)\n");
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@@ -895,7 +895,7 @@ byte * Load_font(const char * font_name)
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// Read the file containing the image
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sprintf(filename,"%sskins%s%s", Data_directory, PATH_SEPARATOR, font_name);
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image=IMG_Load(filename);
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image=Load_surface(filename);
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if (!image)
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{
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sprintf(Gui_loading_error_message, "Unable to load the skin image (missing? not an image file?)\n");
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