Add a "tall 3" drawing mode.

Pixels with 3:4 aspect ratio. Why not?

Contributed by Nic Soudée (zoner/xylem). Thanks!


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2166 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues
2016-10-15 18:57:14 +00:00
parent d3a4ced94c
commit 8808625851
12 changed files with 629 additions and 9 deletions

View File

@@ -30,8 +30,8 @@ $(OBJDIR)/filesel.o: filesel.c const.h struct.h global.h misc.h errors.h io.h \
help.h filesel.h
$(OBJDIR)/graph.o: graph.c global.h struct.h const.h engine.h buttons.h pages.h \
errors.h sdlscreen.h graph.h misc.h pxsimple.h pxtall.h pxwide.h \
pxdouble.h pxtriple.h pxwide2.h pxtall2.h pxquad.h windows.h input.h \
brush.h tiles.h
pxdouble.h pxtriple.h pxwide2.h pxtall2.h pxtall3.h pxquad.h windows.h \
input.h brush.h tiles.h
$(OBJDIR)/help.o: help.c const.h struct.h global.h misc.h engine.h helpfile.h \
help.h sdlscreen.h text.h keyboard.h windows.h input.h hotkeys.h \
errors.h pages.h factory.h
@@ -83,6 +83,8 @@ $(OBJDIR)/pxtall.o: pxtall.c global.h struct.h const.h sdlscreen.h misc.h graph.
pxtall.h pxsimple.h
$(OBJDIR)/pxtall2.o: pxtall2.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxtall2.h
$(OBJDIR)/pxtall3.o: pxtall3.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxtall3.h
$(OBJDIR)/pxtriple.o: pxtriple.c global.h struct.h const.h sdlscreen.h misc.h \
graph.h pxtriple.h
$(OBJDIR)/pxwide.o: pxwide.c global.h struct.h const.h sdlscreen.h misc.h graph.h \