Add a "tall 3" drawing mode.

Pixels with 3:4 aspect ratio. Why not?

Contributed by Nic Soudée (zoner/xylem). Thanks!


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2166 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues
2016-10-15 18:57:14 +00:00
parent d3a4ced94c
commit 8808625851
12 changed files with 629 additions and 9 deletions

View File

@@ -1957,6 +1957,7 @@ void Button_Resolution(void)
"Triple (3x3)",
"Wide2 (4x2)",
"Tall2 (2x4)",
"Tall3 (3x4)",
"Quadruple (4x4)"};
Open_window(299,190,"Picture & screen sizes");
@@ -3255,7 +3256,8 @@ void Load_picture(byte image)
((context.Ratio == PIXEL_WIDE &&
Pixel_ratio != PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE2) ||
(context.Ratio == PIXEL_TALL &&
Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2)))
Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2 &&
Pixel_ratio != PIXEL_TALL3)))
{
Init_mode_video(
Video_mode[Current_resolution].Width,
@@ -3357,7 +3359,8 @@ void Button_Reload(void)
((context.Ratio == PIXEL_WIDE &&
Pixel_ratio != PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE2) ||
(context.Ratio == PIXEL_TALL &&
Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2)))
Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2 &&
Pixel_ratio != PIXEL_TALL3)))
{
Init_mode_video(
Video_mode[Current_resolution].Width,