Add NO_X11 option at compiletime to disable X11 specific stuff with SDL driver
just compile with $ NO_X11=1 make
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@@ -73,7 +73,7 @@ extern Window X11_window;
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#elif defined(__macosx__)
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const char * get_paste_board(void);
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#endif
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#if defined(USE_X11) || defined(SDL_VIDEO_DRIVER_X11)
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#if defined(USE_X11) || (defined(SDL_VIDEO_DRIVER_X11) && !defined(NO_X11))
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extern char * X11_clipboard;
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#endif
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@@ -409,7 +409,7 @@ bye:
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if (unicode)
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*unicode = NULL;
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return haiku_get_clipboard();
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#elif defined(USE_X11) || defined(__macosx__) || defined(USE_SDL2) || (defined(USE_SDL) && defined(SDL_VIDEO_DRIVER_X11))
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#elif defined(USE_X11) || defined(__macosx__) || defined(USE_SDL2) || (defined(USE_SDL) && defined(SDL_VIDEO_DRIVER_X11) && !defined(NO_X11))
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if (unicode)
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*unicode = NULL;
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#if defined(USE_SDL2)
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