Skin graphics and font are now recorded & reloaded.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@891 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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4
struct.h
4
struct.h
@@ -261,8 +261,8 @@ typedef struct
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/// This structure holds all the settings which are saved and loaded as gfx2.ini.
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typedef struct
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{
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char *Font_name; ///< Name of the font used in the menus. Matches file skins/font_*.png (Case-sensitive on some filesystems)
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char SkinFile[64]; ///< String, name of the file where all the graphic data is stored
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char *Font_file; ///< Name of the font used in the menus. Matches file skins/font_*.png (Case-sensitive on some filesystems)
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char *Skin_file; ///< String, name of the file where all the graphic data is stored
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int Show_hidden_files; ///< Boolean, true to show hidden files in fileselectors.
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int Show_hidden_directories; ///< Boolean, true to show hidden directories in fileselectors.
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// int Show_system_directories; ///< (removed when converted from DOS)
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